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[Character] Lindwurm
#41
Hmm, I still don't understand why he freezes to create a second dragon, AND I DEMAND AN EXPLANATION :p

Anyways, Lauli pretty much said anything that I had in my head. About you fire-frames, if you want to integrate Lindwurm into your game perfectly then you'll have to burn the others. I guess you don't need a tutorial on how to hurt others while you're burning, I expect you to be smart enough ;)

Oh, and another thing, I don't know why your character/dragon transforms for shooting these fireballs, it just looks kinda odd to me.

Speaking about the flame-thingy, I think you can solve the odd looking thing by changing one centerx-value by 1 or 2px to the left/right. It looks weird at the moment...
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
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#42
My last two post were deleted so i post again rolleyes

Here are the new burning frames:

[Image: my.php?image=burningisweirdgg7.gif]

Problems with the forum or imageshack ? I can't see the gif...
Direct link: http://img90.imageshack.us/my.php?image=...irdgg7.gif
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#43
hm, that looks fine to me, dunno what you don't like about it.

BTW: That's the GIF if you are too lazy to open it...
[Image: burningisweirdgg7.gif]
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#44
REALLY ? O_O ok than i mustn't edit something :p

Quote:And now something very picky: The head moves in the fire-creating frames. Maybe change it so it will be a smooth movement, or delete the movement. Yes I force you to do that. DO IT, DO IT!
I've fixed it ... only a paint mistake o_O

Quote:Hmm, I still don't understand why he freezes to create a second dragon, AND I DEMAND AN EXPLANATION
Only cause it looks cool ^^

btw. this is freezed:
[Image: freezedqx4.png]
Quote:The burning frames HAVE to be changed. Use the ones I made for you, and just adjust some tongues (?) of the fire to make it look like an animated fire. And also it's weird that he doesn't burn the other enemys.
It wasn't a transform ... this firebird appears and save him from burning - the reason why he didn't burn others when he burns. - now its fixed
Quote:The rebounding-frames of the fireball: Use state 18 and another effect, so the opponent will be hurt if he hits the ball.
erm .... how to do this ? I'm not the best DCer ^^
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#45
Well, just what I said.
Use state: 18 in the explosion frames and the fire effect in all itr tags.
In fact you can also just make one frame with that.
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#46
Maybe i don't change the 3rd's ball dvx only that it explodes ?

If the opponent defenses the first two he would explode in the third ...
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#47
It's not that diffcult...

[Image: threejv2.gif]

Code:
<frame> 250 ball3
   pic: 154  state: 3  wait: 0  next: 398  ...
   opoint:
      kind: 1  x: 71  y: 43  action: 0  dvx: 20  dvy: 0  oid: 210  facing: 0
   opoint_end:
   ...
<frame_end>

<frame> 398 ball3
   pic: 154  state: 3  wait: 0  next: 251  ...
   opoint:
      kind: 1  x: 51  y: 43  action: 0  dvx: 0  dvy: 0  oid: 210  facing: 20
   opoint_end:
   ...
<frame_end>

wait: 0 is important so the frames will look like one.
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#48
I know how i can do this but i can't understand why i shell do it rolleyes
i can also make that all 3 balls have a stronger dvx ...
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#49
You should do this because if all three balls fly at the same z-axis it looks kinda weird.
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#50
??? omg how cares about this ...

[Image: lindwurm.gif]

Propably he is now finished ?

[EDIT] I know what you think ^^ the dvx/y to strong ?
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