![[Image: dd19fk.png]](http://i61.tinypic.com/dd19fk.png)
Lastest Open Test Version: http://www.fastswf.com/Opzqh28
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Version 0.71
+ Coded some items
+ Added new enemies (justin, jack)
+ Added shooting by mouse for these who didnt like arrows controls
Closed Beta No link hue hue
Version 0.7
+ Got rid of the leak
+ Added pet-system
+ Added new turret and some items
Closed Beta No link hue hue
Version 0.6
+ Added proper array clearing, so the code now takes less memory
+ Added wave geneator
+ Added items and proper drop system
+ Hud on right now shows waves and few other things
+ Transformed some vector graphics into sprites, so the game doesn't take as much graphic engine's attention as it would. (Flash is bad with this)
+ Boosted up hunters
+ Hunters now have all sprites lol
+ Testlevel changed a little
http://www.fastswf.com/9HCfCNQ
Version 0.5
+Added boost buying
+Fixed some bugs
+Changed bg
http://www.fastswf.com/ERiXryc
Version 0.45
+Edited boost item sprites and appearing effect
+Now enemies have various sizes. The bigger enemy the stronger he is.
http://www.fastswf.com/AiAetcY
Version 0.4
+Remade Mark sprites (cause I had to, they deleted somehow xD)
+Added item system
+Added Hud with all stats on right
http://www.fastswf.com/PufblyE
Version 0.3
+Added custom cursor
+Added hiring 'turrets' (for now only hunter avaible)
http://www.fastswf.com/J3O_Fdk
Version 0.2
+Added gold system (not usable though yet)
+Enemies now can hurt you (no dying involved though)
+Added turrets mechanisms
+Popups are now showing whenever usunal thing appears.
http://www.fastswf.com/r-lCtbg
Version 0.1
+ Expanded creating level script
+ Added critical strikes system
+ Projectiles now get a little of shooter's speed (goes up/down when ur going up/down etc)
+ Enemies now can die.
+ Added indexing (front/back)
+ Added shadows
http://www.fastswf.com/amr0Sr0
Version 0.06
+ Fixed bugs with dmg detecting
+ Created projectiles
+ Added new parameters (won't change much in gameplay for now) to units
+ Added vector pushing (not implemented in gameplay though)
+ Added slowing units (not implemented in gameplay though)
http://www.fastswf.com/-3VgnL8
Version 0.05
+ Added playable character
+ Added damage detecting system
http://www.fastswf.com/WOP8H5M
Version 0.01
+ Created an algorithm allowing me to design levels easly
+ Improved graphics
http://www.fastswf.com/nnw_AHs
Sketch Version
Nothing much here. Just some ugly bandits going forward.
http://www.fastswf.com/qhoD1-Q
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