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@STM: No I was saying the opposite, you can use weapons that do not cut, morning star is fine, I mean it varies on each priest god.
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"I never rejected some ale." Loss 1 silver.
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@
Elias
how much ale would i need to make him pass out or the chance for him to get alcohol poisoning?
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@Luti: Well you are going to be drinking with him, I cannot say how much because he will have to roll for CON everytime he drinks one and same with you. So just tell me you want him to be like knock down, or just very drunk, because you will have to drink too, or he can get suspicious (free drink from a stranger and him not drinking is odd).
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06-23-2014, 09:43 PM
(This post was last modified: 06-23-2014, 10:11 PM by LutiChris.)
can i pretend im drinking and by the time he drinks his whole drink he'll be too drunk to notice it.
when he's super drunk and has problems standing up or doing anything physically thats when i can take him behind the tavern and kill him (i'll take jis stuff and meet john in the front where we'll go back to the duke and tell him we've completed the task)
okay apparently i can't do that.
i'll just order the beers until he's drunk. if we're both drunk then john will have to carry us out
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Noticing Amadis entering the tavern, John gets up and greets him, pulling him to a seat while explaining things to him.
"I guess the two are drunk enough," observed John. "We should get to work then."
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06-26-2014, 04:38 PM
(This post was last modified: 06-26-2014, 09:06 PM by AmadisLFE.)
Entering the tavern he see's John greeting him, he greets him as well, then whisper's to John "So uh, the bard and Jeremy is drunk?, okay well, lets get to work"
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Keep on talking, I cannot do anything since well you guys need to decide and roleplay right now, so go and talk with each other, btw on here or PMing is fine, but if you guys PM each other and do something, you got to show me proof.
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Jeremy tries to convince his drinking partner to leave the drinking tavern and show him his horse that he had won in a contest.
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Henry suggests going to the apothecary with Fiz. Poisons are intriguing, and perhaps helpful.
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