07-08-2014, 06:09 PM
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Mono sprites
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(07-08-2014, 06:09 PM)EXG9 Wrote: I understand but what if Mark eyes are like thatthen it would only be super creepy, and the only reason he holds on to that sunglasses of his that tightly. i just notice his other eye seems a bit brown(or red?). is that intentioned? plus, he seems to be smiling(?) now...making him look a lot more like the facepic i posted
back from the dead.....kinda
Thanks given by: Monolanier
07-08-2014, 06:27 PM
(07-08-2014, 06:19 PM)Nyamaiku Wrote:(07-08-2014, 06:09 PM)EXG9 Wrote: I understand but what if Mark eyes are like thatthen it would only be super creepy, and the only reason he holds on to that sunglasses of his that tightly. one is brown and other is red (like reptilian or something, probobly cuz of demon stuff) Smilling, yeah, something more evil than being serious and angry
07-08-2014, 08:03 PM
(This post was last modified: 07-09-2014, 07:38 PM by Monolanier.)
bandit after getting upgraded
after big fight vs Julian, castle collapsed and took many lives, some injured.His injury was almost like a fatality but he was rescued by Unknown and upgraded. Hunter, after 5 Years. ![]() got shotgun, grown some beard ![]() did a week ago
07-18-2014, 06:51 PM
I posted on IRC and so I am posting it here.
Chip Zanuff from Guilty Gear. ![]() 1st sprite is more like lf2 style. Simple 2nd. is how shading looks in Guilty Gear game. 3rd. One of my shadings. 4th. My current style.
07-18-2014, 07:03 PM
#1 and #4 are best
Hair shading is the problem for me for #2 and #3 lol
DBZ LF2 website
![]() DBZ LF2 v0.6.9 - Namekian Update Trailer - May 31, 2025 DBZ LF2 mod v0.5.5 (January 1, 2025): Download Thanks given by: Monolanier
07-18-2014, 07:07 PM
07-18-2014, 07:18 PM
(07-18-2014, 07:07 PM)EXG9 Wrote:(07-18-2014, 07:03 PM)bashscrazy Wrote: #1 and #4 are best Ye, I read that part you said that it was based off the game. I still don't like it as much as the other ones
DBZ LF2 website
![]() DBZ LF2 v0.6.9 - Namekian Update Trailer - May 31, 2025 DBZ LF2 mod v0.5.5 (January 1, 2025): Download Thanks given by: Monolanier
07-18-2014, 07:21 PM
(07-18-2014, 06:51 PM)EXG9 Wrote:Gotta agree: Hair 1 on the 3rd would be best. 2nd and 4th aren't sharp enough, too blurry/soft, many details from the original resolution get lost and all the gradients you get in return don't help to accentuate the 3D shape of the character. For better comparison of the shadings themselves it would've been better to have the exact same lightning and details on each rather than different light on the hair and different creases on the pants etc. The hair on 1 really is only the best because of the well balanced light shapes on the dark ground - the others just have too much or too few light area compared to it (and the shapes aren't as good). 3 is the best on the fine details that are still retained at this scale. 4 looks especially bad because you chose a different colour contrast on the pants. None of these aspects seem to be related to the 4 different shading styles. edit: I can see where these differences came from though - this still is a result I guess. |
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Mono sprites




after big fight vs Julian, castle collapsed and took many lives, some injured.![[Image: 31IMeg1.png]](http://i.imgur.com/31IMeg1.png)
![[Image: uBXMkp1.png]](http://i.imgur.com/uBXMkp1.png)
did a week ago
![[Image: ZCUs0TA.png]](http://i.imgur.com/ZCUs0TA.png)

![[Image: wVUTOv1.png]](http://i.imgur.com/wVUTOv1.png)
thats kind a hair style similar to Guile's from ST.
