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Is it possible to introduce friendly fire in lf2?
Has anyone ever done it before?
or just to add friendly fire effect on few moves?
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08-20-2014, 12:17 PM
(This post was last modified: 08-20-2014, 12:22 PM by Nyamaiku.)
the burning state (18 i think? i forgot) allow friendly fire, but cause smoke effect.
you can remove the normal smoke, then make burning frames spawn their own smoke.
back from the dead.....kinda
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isnt state 18 selfhit stuff?.. I was thinking of punching your teamate or if you do explosion its affect your teamates as well.. so you can kill them.
@Appendix, really?
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(08-20-2014, 01:54 PM)Marko Wrote: isnt state 18 selfhit stuff?.. I was thinking of punching your teamate or if you do explosion its affect your teamates as well.. so you can kill them.
you can hit your self, why cant you hit your teammates?
remember when you are burning you can burn your teammates too?
back from the dead.....kinda
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08-20-2014, 03:43 PM
(This post was last modified: 08-20-2014, 04:50 PM by o_g349.)
If you don't want use state: 18 to hit teammate, what the keyword do you want to use ?
Do you want to create new keyword to indicate that character can attack teammate, like can_hit_teammate: 1 ?
Or you just want to use some keyword but not 'state', like 'effect: 17', to indicate you want to attack teammate ?
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I bet someone might know.
Lets think about that thing when somebody used to talk about catch a teammate.
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