Posts: 88
Threads: 37
Joined: Mar 2015
I trying to make an attack that heal mana until hit_d.
If I put - in the mp without loop everyting works but with loop in the first time it heals my mana and then waist it!
How can I fix it?
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Posts: 864
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Joined: Mar 2008
03-19-2015, 05:05 AM
(This post was last modified: 03-19-2015, 05:19 AM by STM1993.)
Unfortunately there are only two ways to recover MP:
1) Using -MP on the FIRST frame of an input (meaning you have to spam A to get 50 mana each time for example), and you can go beyond 500 MP.
2) Spawn a beer and have the character use state 17 to drink it. The problem is if you get hit while drinking, then a beer will fall out of the character. You will need to modify the beer itself to prevent this from happening. It also does not allow you to go beyond 500 MP.
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Posts: 88
Threads: 37
Joined: Mar 2015
About your first thing:
When I did that it heal the mana in the first time of the loop and in the second and all the others it waist the mana.
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