Posts: 864
Threads: 49
Joined: Mar 2008
Personally I'm largely okay with the shoes, but maybe make them slightly darker rather than outright brown.
Ditto for fighting sorcerer, maybe should have darker shoes.
Thanks given by:
Posts: 180
Threads: 7
Joined: Aug 2016
are you going to do a full spritesheet for fighting sorcerer? if yes, is it a skin for bandit or sorcerer?
make sure to check
my sprites!
I guarantee your eyes won't hurt! At least, they won't hurt too much
!
Thanks given by:
Posts: 378
Threads: 41
Joined: Jul 2011
Hope to see more lf2 projects and tutorials from you guys!!
Thanks given by:
Posts: 2,386
Threads: 48
Joined: Mar 2012
I believe that you should add some more shadow on the far leg (left leg)
Useful
Thanks given by:
Posts: 520
Threads: 21
Joined: Apr 2013
I have a big issue on comprehending his left arm.
It looks displaced, i am not sure why but i have two theories why it might be.
First theory is that upper part of arm is a bit too long and curved in wrong direction (or highlights indicate that way), i think it should look as straight as possible even in its shadow. Plus whole shoulder is displaced, a bit too low?
Second theory is that the highlights of bicep, tricep (etc.) are wrong. As far as i am understanding the pose, i think bicep should be seen faced to us, rather than from profile like it is atm.
There is also a third theory and that is that's too late and my brain is just not capable of comprehending the pose, but you have to agree that it looks a bit odd, doesn't it?