Hello, I would like to present to forum a bit of progress on the mod I've been working on recently. I'm going mainly for little changes in basic actions rather than new special moves, also taking inspiration from alf2. These are things completed so far:
Deep JA (Click to View)
Deep >>JA (Click to View)
Deep (lying) +J (Click to View)
Deep combo >>JA+JA (Click to View)
Deep combo2 DvA+D>A+A (Click to View)
John JA (Click to View)
John >>JA (Click to View)
John jump +JA (Click to View)
Henry JA (Click to View)
Henry (getting hit while being caught) (Click to View)
Henry (landing after dash) +J (Click to View)
Henry >>JA (Click to View)
Rudolf JA (Click to View)
Rudolf >>DA (Click to View)
Rudolf (getting hit while defending) +A (Click to View)
Louis >>JA (Click to View)
Louis >>DA (Click to View)
Louis JA (Click to View)
Louis jump +JA (Click to View)
Firen JA (Click to View)
Firen jump +JA (Click to View)
Freeze (getting hit while defending) +D (Click to View)
Freeze JA (Click to View)
Freeze dash +D (Click to View)
Freeze >>JA (Click to View)
Dennis >>JA (+A) (Click to View)
Dennis DvA+< (Click to View)
Woody JA (Click to View)
Woody >>J<+A (Click to View)
Woody (getting hit while being caught) (Click to View)
Woody combo back dash attack + dash attack +D>J (Click to View)
Davis >>JA (Click to View)
Davis jump +D (Click to View)
Davis combo DvA+<+A+J+A (Click to View)
Firzen >>JA (Click to View)
Firzen (getting hit while defending) +D (Click to View)
Firzen dash +D (Click to View)
LouisEX >>JA (Click to View)
LouisEX >>DA (Click to View)
LouisEX heavy running +J (Click to View)