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Character: Winnie (Final version)
#11
Updated to v6.

Using Tornado Spirit and related moves will (normally) no longer disable F7, F8 and F9.
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#12
Updated to v7.

Fixed standing and walking weapon position
Picking heavy weapon and immediately pressing D will no longer go to defend frame
Pressing J when in Tornado Launch will no longer transform into Gust of Wind

Increased damage of Gust from 30 to 40
Changed MP cost of Razor Dance from 5%+15% to 0%+20%

Added shade at neck
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#13
(08-23-2017, 08:14 AM)rewlf2 Wrote:  Updated to v5.
Changed Razor dance, 2nd and 3rd hits merged, MP cost becomes 5% + 15%
Reduced Wind Blast's MP cost from 10% to 8%

Improved TS and related sprites
Added 4s timer on TS
Aded basic AI

Adjusted volume of sound effect

Increased basic punch range
Fixed super punch causing infinite attacks at particular range

Hey, you said you added basic AI, but I don't think I see any AI files? Or is it that Winnie uses the default id: 13 AI?
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#14
(10-25-2017, 12:51 PM)eplipswich Wrote:  Hey, you said you added basic AI, but I don't think I see any AI files? Or is it that Winnie uses the default id: 13 AI?

The AI is done by modifying .dat files in certain way.
Also the lf2.exe has been slightly modified (every character except mark) to use D>A at a medium range.
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#15
Updated to v8.

Improved graphic of Gust of Wind
Improved graphic of hair when running
Gust of wind now spawns further in front of winnie but is placed lower and speeds up slower
Added transition frame for Downburst and Launch Tornado
Dash attacks now break defend
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#16
I has once played with Winnie in your Hong-Ba mod. Great work so far.

Did you have any pictures to share this new updates?
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#17
You should expand the spoilers in demonstration secrion which contains gifs of the moves.
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#18
My bad.

I hadn't noticed.
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#19
Element based characters are the coolest especially wind and earth powers in my opinion. She is overall definite good char with decent damage and mid tier for my taste. But sadly when i use tornado mode i instantly disappear and game crashes. Is it glitch? Maybe because i have literally every fan char on my lf2 drive XD. Sometimes characters data files get mixed up and corrupts other characters abilities and their sprites. Maybe i should delete certain specific char?
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#20
Your data.txt is using another file which uses id: 420 which clashes with winnie_ball.dat. Search for that record to fix it (Amending Winnie's data is harder, i promise)

Updated to v9:

Extended readme
Increased damage of Tornado Spirit and Launch Tornado from 4% to 5%
Reduced startup and cooldown interval of Tornado spirit from 14tu to 11tu
Basic punch can now reach further in the back
Reduced whole interval of Run attack from 10tu to 8tu, attack interval from 4tu to 3tu
Added avoidance AI on Gust of Wind and Launch Tornado (due to limitations AI would not completely avoid Launched Tornado)
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Thanks given by: Dinothundah




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