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Character: Bluedy
#1
Introduction

Name: Bluedy. [Image: F2nR93N.png]

We're back in the 2000's with this version of Woody, and I personally like the nostalgia  ;)

It's a first version, and it was never really intended as an actual project but since the progress is extremely fast, I might just finish it anyway.


Description
Bluedy - A blue version of Woody, with a twist. He excells at short ranges, and at breaking through defenses. His MP usage and moveset are different from Woody (i.e. the flip kick on D^A input consumes 50MP and is - just very - slightly more dangerous imo).


MOVES
D^A = Flip kick (same as Woody's)
DJA(+J) = Teleport
>>DJA = Kick up + Teleport
DvA = Whirlwind kick
D>A = Grenade ball
D>J = Blue tiger dash
D^J = Nut punch
DvJ = Energy slash

Preview

Download
https://drive.google.com/file/d/1VNrM0Gw...sp=sharing

Credits
- LF2 extended team for Woody's 'nut punch' so to speak
- Memento for Nano's small explosion, which is used in Bluedy as well
- Memento for data, sprites and AI edited from Woody


Since this is only the first and very roughly made version, let me know what you think and I may still change anything.
The readme file will also be updated again. For now, I'd be pleased if someone could let me know if the installation was succesful.



if you want a whole package, download this package with all my recent updates:
https://drive.google.com/file/d/1E37S9EL...drive_link
> Includes Goku, SSJ Goku, Neno, Nano and Bluedy, along with 5 bgm tracks
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Thanks given by: gimholg
#2
Super happy to still be able to see people post characters now :D

I use your characters to test my own project, hope you don't mind. :D

If you mind, please do let me know. :s
play in browser --> LF2:Wemake :D

Interested in the project? View it on Github
Reply
Thanks given by: Memento
#3
(01-31-2026, 12:16 PM)gimholg Wrote:  Super happy to still be able to see people post characters now :D

I use your characters to test my own project, hope you don't mind. :D

If you mind, please do let me know. :s

You can use any of the sprites or data that I made for mods, testing or as a basis for your own mod characters, I really don't mind* (*for Neno and Nano: if a new version with updated sprites is released, it's an exception - these would be contributed to another project specifically, and only that project)

Edit: minor update (and more updates will follow, where people can use the same link ^ so it should always be the last update)
I have changed some x values in his flip kick itr and dash distance, and edited the timing of his DvA
[Image: dIuSe9h.gif]
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Thanks given by: gimholg
#4
I may put these "character packs" in the column of lf.gim.ink later, making it convenient for players to play with them in LF2: Wemake. :D
play in browser --> LF2:Wemake :D

Interested in the project? View it on Github
Reply
Thanks given by: Memento
#5
I'll make him more like this. Potentially as a transformation for Woody

https://drive.google.com/file/d/1amuEmDa...drive_link

[Image: mz4Ybbi.gif]
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