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Something I have to complain about: he's a little less sprites, and not even a single special attack. For example, I could imagine an attack in which he stretches his tongue to grab a distant enemy...
Silverthorn / Blue Phoenix
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05-11-2008, 07:27 PM
(This post was last modified: 05-11-2008, 07:31 PM by Scorpion.)
Isn't he overpowered with more attacks in stage ? Knight (stage 5) don't have any special moves, too
btw. I've forgotten to cut the sprite sheet - there are only two rows
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but Knight has a pretty high defense and can reach pretty far with his sword attacks
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
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oh, id: 52?
well, then it's no mark/knight replacement anymore :P
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
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05-11-2008, 07:49 PM
(This post was last modified: 05-12-2008, 07:13 PM by Scorpion.)
Yeah the base was julian so I edited his data ... In real he should be a replacement
If I change the ID of [edit]him[/edit] ... will he still have the armor of julian ?
If no - how can I add this armor only with DC Skills ?
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nope. You need Id: 52 for julians armor. Look in the DC-treads, Armors are a hot topic in the last few days!^^
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If you just want him not to be knocked down for a few hits, you could let him hit himself with a state: 18 object with a negative fall.
That means he can take more hits without being knocked down, but he still takes full damage.
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05-12-2008, 08:13 PM
(This post was last modified: 05-12-2008, 08:14 PM by Scorpion.)
@ Lauli: LOL I don't understand anything XD
ok ... I understood the things with state: 18 ... but can you give me the code ? plz ^^
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