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[solved] negative Opoint without negative way.
#1
how to activate an Opoint with:
-Negative frame
-doesn't change the position of the Object
-and with the same dvy and dvx.

in pic. it was like:
from this ">" to
------------"<"this
not like ">"to
---------------"<"this
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#2
what exactly is negative opoint?
im not really good at the DC
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#3
why not opoint it then a wait: 0 next: -# in the opointed object? it does everything you want



Azriel~
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#4
Or you could try "action: -xxx"...
Not sure, whether it works, but it bases on the same thing like "next" it should work... maybe...
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#5
vandesdelca Wrote:in pic. it was like:
from this ">" to
------------"<"this
not like ">"to
---------------"<"this

You DO know that this is exactly the same only that there are 3 symbols more?
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#6
(02-22-2009, 11:54 AM)Lauli Wrote:  You DO know that this is exactly the same only that there are 3 symbols more?
makes the thingy a bit more complicated :P

btw, what speaks against using facing: 1 instead of facing: 0?
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