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Gargh...
I wanted to put the message, i got when i tried to download the rex-file, into a spoiler but somehow it was to big and blasted the post...
I get a collection of MANY complete senseless signs instead a file... Dunno why, though...
Version 1.10 out now!
Version 1.02 out now!
Version 1.22 out now!
Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.
Greetz,
Alblaka
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02-24-2009, 10:20 AM
(This post was last modified: 02-24-2009, 10:20 AM by Alectric.)
right click on the link, then click save link (or something like that) and save it to desktop or to place where metal gear lf2 is
Posts: 1,696
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But since when you need to do that on simple attacments? Normally u should simplc click them >.<
Thx, for the explanation...
Version 1.10 out now!
Version 1.02 out now!
Version 1.22 out now!
Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.
Greetz,
Alblaka
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Thanks for spreading the words Cloud. Now I love you, too XD
I just noticed I forgot to update the project section, will do so when I get home ><
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02-25-2009, 01:54 AM
(This post was last modified: 02-25-2009, 01:55 AM by 1477.)
Wow! There are already so many famous people congratulating you, but I want to add my congrats as well! The helicopter thing was amazing!
I'm gonna play test it as soon as I can.
Releasing this mod right after the epic finale PS3 game Metal Gear Solid 4: The Guns of the Patriots is also a really great strategy. People will think of that No.1 rated game when they play your mod
![:D :D](https://lf-empire.de/forum/images/smilies/biggrin.gif)
(that is if they've tried it)..
Anyways, congratulations on this mod. Are you finished with it, though? Or are you making more characters? Anyways, keep up the good work!
~Solomon Leung
<div style="background-image:url('http://f.imagehost.org/0086/Fill.png'); filter:alpha(opacity=70); border-top:1px solid #000000; border-right:1px solid #000000; border-left: 1px solid #000000; border-bottom: 1px solid #000000"> <table border="0" width="100%"><tr><td width="500"><img src=http://g.imagehost.org/0170/FORUM_SIGNATURE.png opacity="1" alt="Little Fighter Code Lyoko"></td><td width="30"><img src="http://www.antoninasdesigns.com/images/real-gray-square.gif" width="1" height="100"></td><td><font face=monotype corsiva><font color=#0A298F><font size="4"><b><i>~Solomon Leung</size><br><font size="2">P.S. I Just Lost <a href="http://www.losethegame.org" target="_blank" style="text-decoration: none"><font color=#0A298F>The Game</font></a></b></i></font></font></size></td></tr></table></div>
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I agree, the helicopter was awesome.
How much health does it have, btw?
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Keep in mind that Big Boss will eventually become a hidden character. He was designed to be overpowered. We plan to give the helicopter to some other character in the future, and Big Boss will get a new summon that fits him better. The helicopter does not have health, you can hit it down when its in the air with any attacks, or use a powerful attack (ie. RPG7, Henry's wind palm) to destroy it when it's on the ground.
Big Boss can take it down with a stun grenade with it's in the air XD
Characters are designed to be more powerful than the originals, because we are planning to make a whole new stage mode after we completed all the characters. The stage mode I promise will be more challenging and fun, as well as a simple story, codec calls, and illustration cut scenes drawn by us.
Currently we are at the speed of making a new character in about 2-3 weeks. Our routers have 10 regular characters, 4 strong hidden characters, 9 or more weaker characters to appear in stage mode, and 6 extra characters that are overpower just to be use for fun. Not to mention more than 5 new stages. We already got 4 regular characters finished, working on the fifth which is Raiden. Two of the 6 extra characters were finished, that are REX and RAY. The rest of the 4 extra characters won't be from Metal Gear Solid series, but some characters my brother and I likes ;D
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