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[mod] Metal Gear LF2
#41
this game is amazing i love Metal gear i got in on PS3 and have played all the games starting from MGS1, by the way do you want me to molebox the game so the data folder, sprite folder, bg-folder is invisible so that people dont steal anything of you?
[Image: variaboss.png]
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#42
(03-18-2009, 05:28 AM)Wind Wrote:  > JossuaDC
What happened to Big Boss's flamethrower? We didn't change anything for Big Boss in this version.
Sorry, I meant the change from version 0.1x to 0.2x ;P
I prefer Big_Boss' 0.1x flamethrower.
My projects:
=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.

Contact me if the links to my projects become unavailable.
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#43
> Madara
The molebox thing sounds interesting, how exactly does the it works?

>JossuaDC
I still don't recall about editing Big Boss's flamethrower after completing that character. How is it different from version 0.1 to 0.2?
[Image: vamp_run.gif][Image: banner2.jpg][Image: ocelot_trick.gif]
Metal Gear LF2. Feel free to play test at ^ (Project section)
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#44
if you have ever played ntsd you will see thier is no sprite folder, data folder and bg-folder.
this means no one can steal your data or sprites also the game becomes smaller.
[Image: variaboss.png]
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#45
(03-19-2009, 02:09 AM)Wind Wrote:  >JossuaDC
I still don't recall about editing Big Boss's flamethrower after completing that character. How is it different from version 0.1 to 0.2?
Too bad I've deleted the previous versions from my hard drive :/
Can't show you an example >.<
Oh well ;P

What are you guys going to add next?
[Image: hidamari-triple-blush-double-sparkly-eyes.jpg]
My projects:
=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.

Contact me if the links to my projects become unavailable.
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#46
> Madara
Is it actually implemented into the executable file? Does that means if I want to do the molebox I have to redo it every updates?

>JossuaDC
We will announce the next character in couple more days, I have to finish my school works first.
[Image: vamp_run.gif][Image: banner2.jpg][Image: ocelot_trick.gif]
Metal Gear LF2. Feel free to play test at ^ (Project section)
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#47
yeah that would mean you would have to molebox it every time your released a new version but keep to copys because when you molebox one game you cant unmolebox it after
[Image: variaboss.png]
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#48
regarding molebox: http://www.lf-empire.de/forum/showthread.php?tid=2049
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#49
After a discuss with my brother, he said he don't mind anyone using his sprite as long as he receives credit. As for my part, I will happily share my DC codes to anyone interested to use as a reference. I used quite a lot of references as well. So I think I won't go through the trouble of molebox the game.

And for the mod: Next character announced >>> Roy Campbell [Image: roy.gif]
He will be focusing on calling in reinforcement into the battlefield, but also can put up a good fight with his pistol and grenade luncher XD
[Image: vamp_run.gif][Image: banner2.jpg][Image: ocelot_trick.gif]
Metal Gear LF2. Feel free to play test at ^ (Project section)
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#50
oh i no him from the game hes old now.
no i mean because some people might steal your data and use it for the mod.
[Image: variaboss.png]
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