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[char] LutiChris [char]
#41
looks very good. There are sometimes some red pixels left. for example in 32+33.
53-55 are a bit strange. The legs are a bit too short I think.
For making frozen pics you can look in here.
http://www.lf-empire.de/forum/showthread.php?tid=463
Making fire pics is a bit more difficult. There are different tutorilas with different results. But I guess someone will help you. I can't draw them, too.
But very very good up to now. Haven't seen many really self-drawn chars lately.
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#42
hey man. thats great stuff you got there. i love the way theyre sprited.

@what reaper said, yeah there is something strange. its the mouth. just a little twitch the right way so it looks like he's hurt.
but other than that, its going great. keep it up dude
~its been a long time coming~
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#43
If I turn the Head the other way It'll Look weird - but i do know what you mean guys
They are updated (fixed messy red pixels) (still not finnished though)
Something has come to my attention too...
There are only a few moves i did - So - it looks like i have more work to do Facepalm
Here is Sheet0 Sheet1 Sheet2 and 3 are being continued as well as the 1st
(I need to edit sheet_1 too and fix messy pixels later)
comments if needed :D
I forgot to tell you guys (plz no ideas - i already have it)

EXTRA MOVELIST (Click to View)

Ok, Bamboori will start on DC today after dubbleD posts fire and ice frames :D
I will start on making more sprites from the above (if possible) O.o
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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#44
[Image: newbitmapimage2p.png]

fire is hard one. still have to do that one. let me know if it can be better
im gonna go out soon, so i'll work on it when i get back hopefully
~its been a long time coming~
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#45
Maybe the ice frame should be bigger? O.o or i just need the char to bend back furthor? :)
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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#46
well theres one uncompleted injured frame thats used in the freezing.
well theres two particular frames used to make the freezing. the first one, you didnt sprite so i had to stick to alternate one. this is for the one on the left.
the one on the right, i forgot the right frame but im gonna fix it.
as for the fire, i dont think i can do it (especially on paint...and especially not gimp)
EDIT: [Image: copyofnewbitmapimage2.png]
~its been a long time coming~
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#47
@ DubbleD
Oh yeh I didn't finnish some hurt frames?
thanks for the ice frames (don't worry bout the fire frames - I used John for it)

DOWNLOAD (If link doesn't work - click bellow)
http://g.imagehost.org/download/0317/LutiChris

BUT THIS IS ONLY TEMPORARILY (the movelist is for Bamboori) i pm him already

@ Bamboori
Replace the old ice frames with the new one he just posted (srry i didn't update the .zip file)
Can someone help me do an LF2 styled face? for me?
All i know how to do is free-hand ones :(
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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#48
why change the face? i like it as it is.
~its been a long time coming~
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#49
maybe something like this:
[Image: char0.png]
other than that nice to see that the char is in progress...
"I'm the president of the shadow government
The grand governor of the federal reserve
Public enemy of the society
The one you cannot see the thirty three degree"
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#50
(06-10-2009, 08:14 AM)prince_freeza Wrote:  maybe something like this:
[Image: char0.png]
other than that nice to see that the char is in progress...

Looks like his Frozen in mid-air :)
I never knew DC could take long like a month? :(
(06-10-2009, 01:11 AM)dubbleD Wrote:  why change the face? i like it as it is.

I like it too but I want my Character to Have a somewhat LF2 Face - not freehand
I think it would look more natural that way...(when you are playing the game) :)
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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