Yea, so Azriel released an update to HQ recently, and with that release I can also finally talk about the character I've been working on for HQ.
So yea, that's Joe.
Been working on him since I started getting somewhat active again in LFE. Which was around June. So, now he's almost complete, and that means I took about 4 months to complete him. That doesn't bode well for Frozen at all now.. haha.
But anyway. this thread is meant to just explain a little about joe, and let you guys give comments.
So, Joe's a Sub-Character in HeroQuest, like Jack, Justin, etc were in LF2. However I want him to be a little more versatile and poweful, more akin to Bat's level of strength. (Without being a stiff and unadaptive bugger)
Also, as the title suggests, he is a boxing themed character.
In retrospect I've not carried the theme well in the normal frames, but oh well.. I'm sticking with the theme, and try to get it across better in his skills.
I've 2 moves planned for him:
1. A 2 hit shrafe: (right hook to left upper)
![[Image: joeshrafea.gif]](http://img186.imageshack.us/img186/7263/joeshrafea.gif)
Normal startup speed, 2nd hit does a minor launch on a clean hit, and cannot be interrupted(Don't mind if you don't understand this. This is meant only for FightingGame freaks. I'm hoping to put more depth into the moves of the characters by borrowing some fight flow concepts from fighting games that suit lf2).
2. A projectile attack: (Possibly a right straight with an energy flare off at the end)
Haven't sprited this yet, so just sit tight and wait.
So yea, that's Joe.
Been working on him since I started getting somewhat active again in LFE. Which was around June. So, now he's almost complete, and that means I took about 4 months to complete him. That doesn't bode well for Frozen at all now.. haha.
But anyway. this thread is meant to just explain a little about joe, and let you guys give comments.
So, Joe's a Sub-Character in HeroQuest, like Jack, Justin, etc were in LF2. However I want him to be a little more versatile and poweful, more akin to Bat's level of strength. (Without being a stiff and unadaptive bugger)
Also, as the title suggests, he is a boxing themed character.
In retrospect I've not carried the theme well in the normal frames, but oh well.. I'm sticking with the theme, and try to get it across better in his skills.
I've 2 moves planned for him:
1. A 2 hit shrafe: (right hook to left upper)
![[Image: joeshrafea.gif]](http://img186.imageshack.us/img186/7263/joeshrafea.gif)
Normal startup speed, 2nd hit does a minor launch on a clean hit, and cannot be interrupted(Don't mind if you don't understand this. This is meant only for FightingGame freaks. I'm hoping to put more depth into the moves of the characters by borrowing some fight flow concepts from fighting games that suit lf2).
2. A projectile attack: (Possibly a right straight with an energy flare off at the end)
Haven't sprited this yet, so just sit tight and wait.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
My stuff:
| sprites | frozen |
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