Every time when I modify "Byakuya.dat", the dat can't be loaded in game loadin... Why?
Look in the final of the dat.
every time when i modify the dat, the final is erased, and i don't know to solve.
Please help urgent!!
DC-Code:
<bmp_begin> name: Byakuya head: sprite\sys\Byakuya_F.bmp small: sprite\sys\Byakuya_S.bmp file(0-69): sprite\sys\Byakuya_0.bmp w: 95 h: 79 row: 10 col: 7 file(70-139): sprite\sys\Byakuya_1.bmp w: 95 h: 79 row: 10 col: 7 walking_frame_rate 4 walking_speed 3.200000 walking_speedz 0.99900 running_frame_rate 3 running_speed 8.000000 running_speedz 1.300000 heavy_walking_speed 3.000000 heavy_walking_speedz 1.500000 heavy_running_speed 5.000000 heavy_running_speedz 0.800000 jump_height -16.299999 jump_distance 8.000000 jump_distancez 3.000000 dash_height -11.000000 dash_distance 15.000000 dash_distancez 3.750000 rowing_height -2.000000 rowing_distance 5.000000 <bmp_end> <frame> 0 standing pic: 0 state: 0 wait: 3 next: 1 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337 wpoint: kind: 1 x: 33 y: 45 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 31 y: 37 w: 18 h: 40 bdy_end: <frame_end> <frame> 1 standing pic: 1 state: 0 wait: 3 next: 2 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337 wpoint: kind: 1 x: 33 y: 47 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 31 y: 37 w: 18 h: 40 bdy_end: <frame_end> <frame> 2 standing pic: 2 state: 0 wait: 3 next: 3 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337 wpoint: kind: 1 x: 32 y: 45 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 31 y: 37 w: 18 h: 40 bdy_end: <frame_end> <frame> 3 standing pic: 3 state: 0 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337 wpoint: kind: 1 x: 32 y: 44 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 31 y: 37 w: 18 h: 40 bdy_end: <frame_end> <frame> 5 walking pic: 4 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337 wpoint: kind: 1 x: 45 y: 53 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 31 y: 37 w: 18 h: 40 bdy_end: <frame_end> <frame> 6 walking pic: 5 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337 wpoint: kind: 1 x: 40 y: 55 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 31 y: 37 w: 18 h: 40 bdy_end: <frame_end> <frame> 7 walking pic: 6 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337 wpoint: kind: 1 x: 33 y: 57 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 31 y: 37 w: 18 h: 40 bdy_end: <frame_end> <frame> 8 walking pic: 7 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337 kind: 1 x: 24 y: 56 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 31 y: 37 w: 18 h: 40 bdy_end: <frame_end> <frame> 9 running pic: 20 state: 15 wait: 1 next: 10 dvx: 5 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\017.wav wpoint: kind: 1 x: 20 y: 41 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 10 running pic: 21 state: 15 wait: 1 next: 11 dvx: 10 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 32 y: 53 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: opoint: kind: 1 x: 73 y: 44 action: 50 dvx: 0 dvy: 0 oid: 200 facing: 1 opoint_end: <frame_end> <frame> 11 running pic: 999 state: 15 wait: 4 next: 242 dvx: 45 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 56 y: 54 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 12 heavy_obj_walk pic: 60 state: 15 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 210 wpoint: kind: 1 x: 0 y: 45 weaponact: 20 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 20 normal_weapon_atck pic: 70 state: 3 wait: 1 next: 21 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 40 y: 53 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 21 normal_weapon_atck pic: 71 state: 3 wait: 1 next: 22 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 30 y: 30 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 22 normal_weapon_atck pic: 72 state: 3 wait: 1 next: 23 dvx: 0 dvy: 0 centerx: 16 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 52 y: 53 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 23 normal_weapon_atck pic: 73 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 40 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 75 y: 55 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 25 normal_weapon_atck pic: 74 state: 3 wait: 1 next: 26 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 51 y: 45 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 26 normal_weapon_atck pic: 75 state: 3 wait: 1 next: 27 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 44 y: 42 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 27 normal_weapon_atck pic: 76 state: 3 wait: 1 next: 28 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 77 y: 54 weaponact: 24 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 28 normal_weapon_atck pic: 77 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 17 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 5 y: 52 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 30 jump_weapon_atck pic: 80 state: 3 wait: 4 next: 31 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 19 y: 21 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 31 jump_weapon_atck pic: 81 state: 3 wait: 7 next: 999 dvx: 0 dvy: 0 centerx: 19 centery: 91 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 37 y: 68 weaponact: 25 attacking: 2 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 35 run_weapon_atck pic: 84 state: 3 wait: 5 next: 36 dvx: 6 dvy: 0 centerx: 44 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 29 y: 42 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 36 run_weapon_atck pic: 85 state: 3 wait: 5 next: 37 dvx: 4 dvy: 0 centerx: 24 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 77 y: 50 weaponact: 24 attacking: 3 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 37 run_weapon_atck pic: 84 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 44 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 29 y: 42 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 40 dash_weapon_atck pic: 90 state: 3 wait: 5 next: 41 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 19 y: 20 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 41 dash_weapon_atck pic: 91 state: 3 wait: 7 next: 999 dvx: 0 dvy: 0 centerx: 21 centery: 89 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 37 y: 69 weaponact: 25 attacking: 4 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 45 light_weapon_thw pic: 94 state: 15 wait: 6 next: 46 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 13 y: 42 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 46 light_weapon_thw pic: 95 state: 15 wait: 1 next: 47 dvx: 0 dvy: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 43 y: 26 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 47 light_weapon_thw pic: 96 state: 15 wait: 9 next: 999 dvx: 0 dvy: 0 centerx: 25 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 102 y: 60 weaponact: 35 attacking: 0 cover: 0 dvx: 14 dvy: -4 dvz: 3 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 50 heavy_weapon_thw pic: 27 state: 15 wait: 6 next: 51 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 16 y: 32 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 51 heavy_weapon_thw pic: 28 state: 15 wait: 10 next: 999 dvx: 0 dvy: 0 centerx: 29 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav wpoint: kind: 1 x: 93 y: 37 weaponact: 10 attacking: 0 cover: 0 dvx: 8 dvy: -4 dvz: 2 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 52 sky_lgt_wp_thw pic: 97 state: 15 wait: 6 next: 53 dvx: 0 dvy: 0 centerx: 41 centery: 68 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 26 y: 18 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 53 sky_lgt_wp_thw pic: 98 state: 15 wait: 1 next: 54 dvx: 0 dvy: -2 centerx: 35 centery: 63 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 65 y: 16 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 54 sky_lgt_wp_thw pic: 99 state: 15 wait: 9 next: 999 dvx: 0 dvy: 0 centerx: 21 centery: 62 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 67 y: 56 weaponact: 23 attacking: 0 cover: 0 dvx: 12 dvy: 8 dvz: 3 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 55 weapon_drink pic: 132 state: 17 wait: 3 next: 56 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0 sound: data\042.wav wpoint: kind: 1 x: 52 y: 24 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 56 weapon_drink pic: 133 state: 17 wait: 3 next: 57 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0 wpoint: kind: 1 x: 50 y: 24 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 57 weapon_drink pic: 134 state: 17 wait: 3 next: 58 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0 wpoint: kind: 1 x: 48 y: 25 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 58 weapon_drink pic: 133 state: 17 wait: 3 next: 55 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0 wpoint: kind: 1 x: 50 y: 24 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 60 punch pic: 70 state: 3 wait: 1 next: 61 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 61 punch pic: 71 state: 3 wait: 1 next: 62 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\028.wav bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 62 punch pic: 72 state: 3 wait: 1 next: 63 dvx: 0 dvy: 0 centerx: 48 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: itr: kind: 0 x: 3 y: 22 w: 84 h: 54 fall: 50 injury: 4 effect: 1 itr_end: <frame_end> <frame> 63 punch pic: 73 state: 3 wait: 1 next: 64 dvx: 0 dvy: 0 centerx: 45 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 64 punch pic: 74 state: 3 wait: 1 next: 262 dvx: 0 dvy: 0 centerx: 44 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 65 punch pic: 70 state: 3 wait: 1 next: 66 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 66 punch pic: 71 state: 3 wait: 1 next: 67 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\028.wav bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 67 punch pic: 72 state: 3 wait: 1 next: 68 dvx: 0 dvy: 0 centerx: 48 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: itr: kind: 0 x: 3 y: 22 w: 84 h: 54 fall: 50 injury: 5 effect: 1 itr_end: <frame_end> <frame> 68 punch pic: 73 state: 3 wait: 1 next: 69 dvx: 0 dvy: 0 centerx: 45 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 69 punch pic: 74 state: 3 wait: 1 next: 276 dvx: 0 dvy: 0 centerx: 44 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 70 super_punch pic: 0 state: 1 wait: 0 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 80 jump_attack pic: 63 state: 3 wait: 1 next: 81 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 81 jump_attack pic: 64 state: 3 wait: 1 next: 82 dvx: 2 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\028.wav bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 82 jump_attack pic: 65 state: 3 wait: 1 next: 83 dvx: 13 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 83 jump_attack pic: 66 state: 3 wait: 1 next: 84 dvx: 25 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: itr: kind: 0 x: 41 y: 52 w: 38 h: 12 dvx: 10 dvy: -2 fall: 30 vrest: 3 injury: 4 effect: 1 itr_end: <frame_end> <frame> 84 jump_attack pic: 67 state: 3 wait: 1 next: 85 dvx: 13 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: itr: kind: 0 x: 1 y: 41 w: 43 h: 32 dvx: -4 dvy: -2 fall: 70 arest: 3 injury: 4 effect: 1 itr_end: <frame_end> <frame> 85 jump_attack pic: 68 state: 3 wait: 1 next: 86 dvx: -1 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 86 jump_attack pic: 69 state: 15 wait: 15 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 95 dash_defend pic: 111 state: 7 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 21 y: 27 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 14 y: 19 w: 28 h: 36 bdy_end: bdy: kind: 0 x: 28 y: 37 w: 24 h: 34 bdy_end: <frame_end> <frame> 100 rowing pic: 32 state: 15 wait: 10 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 28 y: 37 w: 24 h: 34 bdy_end: <frame_end> <frame> 101 rowing pic: 32 state: 15 wait: 10 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 28 y: 37 w: 24 h: 34 bdy_end: <frame_end> <frame> 102 rowing pic: 20 state: 6 wait: 2 next: 103 dvx: 5 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\017.wav wpoint: kind: 1 x: 42 y: 75 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 103 rowing pic: 21 state: 6 wait: 2 next: 104 dvx: 10 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 45 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: opoint: kind: 1 x: 73 y: 44 action: 50 dvx: 0 dvy: 0 oid: 200 facing: 1 opoint_end: <frame_end> <frame> 104 rowing pic: 999 state: 6 wait: 2 next: 105 dvx: 45 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 30 y: 59 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 105 rowing pic: 999 state: 6 wait: 2 next: 244 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 44 y: 74 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 110 defend pic: 40 state: 7 wait: 12 next: 254 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337 wpoint: kind: 1 x: 39 y: 46 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 111 defend pic: 40 state: 7 wait: 0 next: 110 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337 wpoint: kind: 1 x: 36 y: 46 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 112 broken_defend pic: 30 state: 8 wait: 5 next: 113 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\066.wav wpoint: kind: 1 x: 7 y: 29 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: -9 y: 16 w: 85 h: 65 vrest: 1 itr_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 113 broken_defend pic: 31 state: 8 wait: 5 next: 114 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 4 y: 42 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: -9 y: 16 w: 85 h: 65 vrest: 1 itr_end: bdy: kind: 0 x: 5 y: 17 w: 64 h: 65 bdy_end: <frame_end> <frame> 114 broken_defend pic: 30 state: 8 wait: 5 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 26 y: 52 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: -9 y: 16 w: 85 h: 65 vrest: 1 itr_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 115 picking_light pic: 36 state: 15 wait: 5 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\009.wav wpoint: kind: 1 x: 38 y: 76 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 116 picking_heavy pic: 36 state: 15 wait: 5 next: 117 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\009.wav wpoint: kind: 1 x: 42 y: 79 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 117 picking_heavy pic: 36 state: 15 wait: 5 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 66 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 120 catching pic: 135 state: 9 wait: 5 next: 121 dvx: 0 dvy: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\015.wav cpoint: kind: 1 x: 67 y: 39 vaction: 131 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7 cpoint_end: wpoint: kind: 1 x: 17 y: 45 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 121 catching pic: 50 state: 9 wait: 0 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 61 y: 39 vaction: 130 aaction: 122 taction: -232 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: -7 cpoint_end: wpoint: kind: 1 x: 57 y: 40 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 122 catching pic: 51 state: 9 wait: 5 next: 123 dvx: 0 dvy: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 61 y: 39 vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7 cpoint_end: wpoint: kind: 1 x: 56 y: 40 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 123 catching pic: 52 state: 9 wait: 3 next: 121 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\014.wav cpoint: kind: 1 x: 58 y: 38 injury: 15 vaction: 132 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 3 cpoint_end: wpoint: kind: 1 x: 56 y: 40 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 19 y: 15 w: 28 h: 65 bdy_end: <frame_end> <frame> 130 picked_caught pic: 30 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 41 y: 39 fronthurtact: 132 backhurtact: 131 cpoint_end: wpoint: kind: 1 x: 31 y: 56 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 131 picked_caught pic: 31 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 41 y: 39 fronthurtact: 132 backhurtact: 132 cpoint_end: wpoint: kind: 1 x: 26 y: 54 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 132 picked_caught pic: 30 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 41 y: 39 fronthurtact: 131 backhurtact: 131 cpoint_end: wpoint: kind: 1 x: 39 y: 51 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 133 picked_caught pic: 30 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 33 y: 36 cpoint_end: wpoint: kind: 1 x: 35 y: 46 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 134 picked_caught pic: 31 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 37 y: 28 cpoint_end: wpoint: kind: 1 x: 41 y: 36 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 135 picked_caught pic: 30 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 31 y: 22 cpoint_end: wpoint: kind: 1 x: 40 y: 39 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 136 picked_caught pic: 31 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 27 y: 46 cpoint_end: wpoint: kind: 1 x: 24 y: 32 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 137 picked_caught pic: 30 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 33 y: 68 cpoint_end: wpoint: kind: 1 x: 33 y: 75 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 138 picked_caught pic: 31 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 34 y: 54 cpoint_end: wpoint: kind: 1 x: 38 y: 64 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 139 picked_caught pic: 30 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 40 y: 36 cpoint_end: wpoint: kind: 1 x: 22 y: 47 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 140 picked_caught pic: 31 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 36 y: 38 cpoint_end: wpoint: kind: 1 x: 23 y: 43 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 141 picked_caught pic: 30 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 44 y: 40 cpoint_end: wpoint: kind: 1 x: 30 y: 43 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 142 picked_caught pic: 31 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 46 y: 51 cpoint_end: wpoint: kind: 1 x: 32 y: 50 weaponact: 26 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 143 picked_caught pic: 30 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 45 y: 66 cpoint_end: wpoint: kind: 1 x: 30 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 144 picked_caught pic: 31 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 42 y: 55 cpoint_end: wpoint: kind: 1 x: 39 y: 67 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 180 falling pic: 30 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 47 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 21 y: 14 w: 29 h: 44 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 25 y: 25 w: 21 h: 20 bdy_end: <frame_end> <frame> 181 falling pic: 31 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 36 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 15 y: 11 w: 42 h: 26 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: itr: kind: 4 x: 35 y: 30 w: 27 h: 29 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 22 y: 20 w: 24 h: 23 bdy_end: <frame_end> <frame> 182 falling pic: 32 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 38 y: 37 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 13 y: 18 w: 46 h: 26 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 27 y: 22 w: 20 h: 18 bdy_end: <frame_end> <frame> 183 falling pic: 33 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 26 y: 33 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 32 y: 18 w: 33 h: 27 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: itr: kind: 4 x: 10 y: 38 w: 38 h: 21 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 22 y: 30 w: 27 h: 21 bdy_end: <frame_end> <frame> 184 falling pic: 34 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 36 y: 74 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 185 falling pic: 33 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 64 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 186 falling pic: 30 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 21 y: 45 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 22 y: 12 w: 36 h: 50 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 31 y: 24 w: 25 h: 23 bdy_end: <frame_end> <frame> 187 falling pic: 31 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 23 y: 42 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 33 y: 6 w: 26 h: 46 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: itr: kind: 4 x: 26 y: 43 w: 21 h: 29 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 28 y: 27 w: 24 h: 26 bdy_end: <frame_end> <frame> 188 falling pic: 32 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 31 y: 42 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 14 y: 29 w: 58 h: 23 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 30 y: 31 w: 24 h: 21 bdy_end: <frame_end> <frame> 189 falling pic: 33 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 31 y: 51 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 24 y: 27 w: 26 h: 28 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: itr: kind: 4 x: 37 y: 45 w: 31 h: 28 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 30 y: 39 w: 23 h: 21 bdy_end: <frame_end> <frame> 190 falling pic: 34 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 31 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 191 falling pic: 33 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 38 y: 67 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 200 ice pic: 38 state: 15 wait: 2 next: 201 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 18 y: 45 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 201 ice pic: 39 state: 13 wait: 90 next: 202 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 20 y: 55 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 202 ice pic: 38 state: 15 wait: 1 next: 182 dvx: -4 dvy: -3 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 18 y: 44 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 203 fire pic: 58 state: 18 wait: 1 next: 204 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 46 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: itr: kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30 effect: 20 itr_end: <frame_end> <frame> 204 fire pic: 58 state: 18 wait: 1 next: 203 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 46 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: itr: kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30 effect: 20 itr_end: <frame_end> <frame> 205 fire pic: 59 state: 18 wait: 1 next: 206 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 30 y: 33 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: itr: kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30 effect: 20 itr_end: <frame_end> <frame> 206 fire pic: 19 state: 18 wait: 1 next: 205 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 30 y: 33 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: itr: kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30 effect: 20 itr_end: <frame_end> <frame> 207 tired pic: 69 state: 15 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 64 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: bdy: kind: 0 x: 28 y: 47 w: 28 h: 35 bdy_end: <frame_end> <frame> 210 jump pic: 60 state: 4 wait: 1 next: 211 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 93 y: 37 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 2 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: bdy: kind: 0 x: 25 y: 50 w: 15 h: 29 bdy_end: <frame_end> <frame> 211 jump pic: 60 state: 4 wait: 1 next: 212 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\017.wav bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: bdy: kind: 0 x: 25 y: 55 w: 30 h: 27 bdy_end: <frame_end> <frame> 212 jump pic: 61 state: 4 wait: 0 next: 252 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: bdy: kind: 0 x: 18 y: 29 w: 48 h: 17 bdy_end: <frame_end> <frame> 213 dash pic: 62 state: 5 wait: 8 next: 252 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 30 y: 39 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 214 dash pic: 64 state: 5 wait: 8 next: 217 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 34 y: 41 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 215 crouch pic: 60 state: 15 wait: 4 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\012.wav wpoint: kind: 1 x: 25 y: 61 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 216 dash pic: 112 state: 5 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 19 y: 34 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 217 dash pic: 113 state: 5 wait: 2 next: 0 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 33 y: 37 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 218 stop_running pic: 114 state: 15 wait: 5 next: 999 dvx: 1 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\009.wav wpoint: kind: 1 x: 25 y: 52 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 219 crouch2 pic: 60 state: 15 wait: 0 next: 261 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\012.wav wpoint: kind: 1 x: 26 y: 60 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 220 injured pic: 30 state: 11 wait: 2 next: 221 dvx: 0 dvy: 0 centerx: 47 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 57 y: 48 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 221 injured pic: 31 state: 11 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 44 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 60 y: 48 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 222 injured pic: 30 state: 11 wait: 2 next: 223 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 27 y: 58 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 223 injured pic: 31 state: 11 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 24 y: 58 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 224 injured pic: 30 state: 11 wait: 2 next: 225 dvx: 0 dvy: 0 centerx: 48 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 32 y: 53 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 225 injured pic: 31 state: 11 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 24 y: 53 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 226 injured pic: 30 state: 16 wait: 6 next: 227 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 58 y: 49 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 227 injured pic: 31 state: 16 wait: 6 next: 228 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 60 y: 51 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 228 injured pic: 30 state: 16 wait: 6 next: 229 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 61 y: 48 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 229 injured pic: 31 state: 16 wait: 6 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 61 y: 51 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 230 lying pic: 34 state: 14 wait: 30 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 72 hit_a: 0 hit_d: 0 hit_j: 102 wpoint: kind: 1 x: 35 y: 74 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 231 lying pic: 34 state: 14 wait: 30 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 75 hit_a: 0 hit_d: 0 hit_j: 102 wpoint: kind: 1 x: 32 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 232 throw_lying_man pic: 27 state: 9 wait: 7 next: 233 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 28 y: 9 vaction: 135 throwvz: -842150451 throwinjury: -842150451 dircontrol: 1 cpoint_end: wpoint: kind: 1 x: 20 y: 26 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 28 y: 19 w: 30 h: 62 bdy_end: <frame_end> <frame> 233 throw_lying_man pic: 28 state: 9 wait: 1 next: 234 dvx: 0 dvy: 0 centerx: 45 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav cpoint: kind: 1 x: 72 y: 53 vaction: 181 throwvx: 13 throwvy: -7 throwvz: 3 throwinjury: 30 cpoint_end: wpoint: kind: 1 x: 41 y: 49 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 8 y: 39 w: 61 h: 23 bdy_end: bdy: kind: 0 x: 19 y: 56 w: 30 h: 24 bdy_end: <frame_end> <frame> 234 throw_lying_man pic: 28 state: 9 wait: 10 next: 999 dvx: 0 dvy: 0 centerx: 45 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 41 y: 49 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 8 y: 39 w: 61 h: 23 bdy_end: bdy: kind: 0 x: 19 y: 56 w: 30 h: 24 bdy_end: <frame_end> <frame> 242 running pic: 21 state: 15 wait: 1 next: 243 dvx: 15 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 56 y: 54 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 243 running pic: 20 state: 15 wait: 1 next: 999 dvx: -1 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\017.wav wpoint: kind: 1 x: 56 y: 54 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 244 rowing pic: 21 state: 6 wait: 2 next: 245 dvx: 10 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 75 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 245 rowing pic: 22 state: 6 wait: 2 next: 999 dvx: -1 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\017.wav wpoint: kind: 1 x: 42 y: 45 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 252 jump pic: 62 state: 4 wait: 0 next: 253 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 21 y: 34 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 31 y: 15 w: 21 h: 64 bdy_end: bdy: kind: 0 x: 18 y: 29 w: 48 h: 17 bdy_end: <frame_end> <frame> 253 jump pic: 61 state: 4 wait: 0 next: 252 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 21 y: 34 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 31 y: 15 w: 21 h: 64 bdy_end: bdy: kind: 0 x: 18 y: 29 w: 48 h: 17 bdy_end: <frame_end> <frame> 254 defend pic: 41 state: 7 wait: 2 next: 255 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337 wpoint: kind: 1 x: 39 y: 46 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 255 defend pic: 42 state: 7 wait: 2 next: 256 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337 wpoint: kind: 1 x: 39 y: 46 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 256 defend pic: 43 state: 7 wait: 2 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 350 hit_Ua: 362 hit_Uj: 373 hit_Da: 337 wpoint: kind: 1 x: 39 y: 46 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 261 crouch pic: 60 state: 15 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 102 hit_j: 0 wpoint: kind: 1 x: 25 y: 61 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: opoint: kind: 1 x: 39 y: 79 action: 0 dvx: 0 dvy: 0 oid: 201 facing: 0 opoint_end: <frame_end> <frame> 262 punch pic: 75 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 263 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: <frame_end> <frame> 263 punch_CONTINUAÇAO pic: 76 state: 3 wait: 1 next: 264 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data/029.wav bdy: kind: 0 x: 24 y: 35 w: 30 h: 43 bdy_end: itr: kind: 0 x: 47 y: 29 w: 29 h: 46 fall: -1 dvx: 13 vrest: 18 injury: 5 effect: 1 itr_end: <frame_end> <frame> 264 punch_CONTINUA |
Look in the final of the dat.
every time when i modify the dat, the final is erased, and i don't know to solve.
Please help urgent!!