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(10-23-2009, 08:12 PM)Simoneon Wrote: And I thought black pixels are transparent in LF2. Lol. Only 100% black. If you lighten the 100% black a bit, it is shown. And that's the problem when blurring, cuz' you have a crappy black outline around the blurred area.
Btw is that justin's wolf dash (or whatever) gonna be one of Zhuss's specials?
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(10-23-2009, 08:16 PM)Divisor Wrote: (10-23-2009, 08:12 PM)Simoneon Wrote: And I thought black pixels are transparent in LF2. Lol. Only 100% black. If you lighten the 100% black a bit, it is shown. And that's the problem when blurring, cuz' you have a crappy black outline around the blurred area. Well, lol, that was a joke. (10-23-2009, 08:16 PM)Divisor Wrote: Btw is that justin's wolf dash (or whatever) gonna be one of Zhuss's specials? I don't know exactly, because when I want to do - I do something. And that something could be Zhuss move, etc. And then, in that process I think about those moves that I want to add or remove, so no guarantees from me. You know what I mean?
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(10-23-2009, 08:21 PM)Simoneon Wrote: (10-23-2009, 08:16 PM)Divisor Wrote: (10-23-2009, 08:12 PM)Simoneon Wrote: And I thought black pixels are transparent in LF2. Lol. Only 100% black. If you lighten the 100% black a bit, it is shown. And that's the problem when blurring, cuz' you have a crappy black outline around the blurred area. Well, lol, that was a joke. Oh right...
And I wrote this really cool explaination...damn it ^^"
I'm gonna get you for that...somewhen :P
(10-23-2009, 08:12 PM)Simoneon Wrote: I don't know exactly, because when I want to do - I do something. And that something could be Zhuss move, etc. And then, in that process I think about those moves that I want to add or remove, so no guarantees from me. You know what I mean? Yeah, sure I do. Was just curious (I really like this mod, and I mean it), so don't let me annoy you or something
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You're not annoying. You're somehow motivating me to continue this project.
Update: http://www.mediafire.com/download.php?mmyoi1naj4w
Fixed bug with 2.0 playing. If it's still there, try to play with 1.9 exe.
Also edited music.
Good playing!
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this new version updates is only the bug fix?
<center> </center>
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Yes, the one with 2.0 crashing.
If it still doesn't work, then I don't know what to do more.
That's why it include alternative 1.9 exe.
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My first Half World trailer on youtube: http://www.youtube.com/watch?v=YI9M8VX5AyM
Feel free to comment! ;p
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11-13-2009, 06:17 PM
(This post was last modified: 11-13-2009, 06:17 PM by Divisor.)
Hey nice
Reminds me of those "one man can change everything" movies...
Just correct some grammar, it doesn't look good if there's bad grammar in a trailer, f.e. "When an evil scientist take took control over the whole earth"
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and what about 2014 (what evs) A.C, shouldnt it be A.D?
swwweeeet credits mention!
btw, i will do those new justins sprites tonight, im still busy as hell, sorry for the amount of delays...next week is my last week of school, but also my busiest, but wont be busy for much longer.
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(11-13-2009, 11:24 PM)Alectric Wrote: and what about 2014 (what evs) A.C, shouldnt it be A.D?
swwweeeet credits mention!
btw, i will do those new justins sprites tonight, im still busy as hell, sorry for the amount of delays...next week is my last week of school, but also my busiest, but wont be busy for much longer.
B.C. = Before Christ
A.D. = Anno Domini (Can't rmb for the life of me what the hell it means though)
From wiki:
Quote:The term Anno Domini is Medieval Latin, translated as In the year of (the/Our) Lord.[1][2]:782 It is sometimes specified more fully as Anno Domini Nostri Iesu (Jesu) Christi ("In the Year of Our Lord Jesus Christ").
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
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