07-25-2008, 01:38 PM
(This post was last modified: 07-25-2008, 01:39 PM by Deus Ex Machina.)
Hm. I just noticed something. When I use the grab delete (the frame 127) it also deletes anything that is relatively in front of me...
Do you have any idea which part causes this?
(
Basically what happens when I activate this frame is this:
I get teleported to the nearest opponent provided he is directly in front of me,
Opponent is grabbed by me.
Opponent is deleted.
Any opponents in front of me get deleted.
)
Code:
<frame> 127 catching
pic: 44 state: 9 wait: 0 next: 127 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 99 hit_a: 0 hit_d: 999 hit_j: 0 hit_ja: 124
sound: data\014.wav
cpoint:
kind: 1 x: 70 y: 53
injury: 1 vaction: 1000 throwvz: -842150451 hurtable: 0 throwinjury: -842150451 decrease: 0
catchingact: 1000
caughtact: 1000
cpoint_end:
wpoint:
kind: 1 x: 56 y: 40 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 22 y: 4 w: 52 h: 92
bdy_end:
itr:
kind: 3 x: 70 y: 53 w: 1592 h: 41
catchingact: 1000
caughtact: 1000
vaction: 1000
itr_end:
<frame_end>
(
Basically what happens when I activate this frame is this:
I get teleported to the nearest opponent provided he is directly in front of me,
Opponent is grabbed by me.
Opponent is deleted.
Any opponents in front of me get deleted.
)