02-27-2010, 01:34 PM
(This post was last modified: 02-27-2010, 01:36 PM by vandesdelca.)
is there a way to make a ball that won't change team/go to rebounding frame even thou its body was hit by enemies attacks or something?
more specifical:
i've made an object with state 3000 that have bdy in its infinite looping frame. when an itr hit the bdy of the object, the object destroyed and opointing out an area damage. But the problem is, when it was hit by enemies attacks, it'll go to rebounding frame/changing team, and then it WON'T damage the enemies... they'll damage me and my allies
any salvation?
more specifical:
i've made an object with state 3000 that have bdy in its infinite looping frame. when an itr hit the bdy of the object, the object destroyed and opointing out an area damage. But the problem is, when it was hit by enemies attacks, it'll go to rebounding frame/changing team, and then it WON'T damage the enemies... they'll damage me and my allies
any salvation?