(06-29-2010, 05:49 PM)XLittlebob252 Wrote: PF you made also sprites that arent so good also and you still made sprites from scretch
so you practiced with it and you got result and now this is what im going to do all i need is someone to teach me how to do the proportions right.
Correct me if I am wrong PF, but I am pretty sure he worked quite hard on creating his own custom base to work off of. Not to mention he is an excellent sketcher who seems to be able to draw quite good proportions. Even with a great mind for proportions, your first few sprites will most likely be 'stinkers'.
Littlebob, it is very unwise to hope to get better in something if you do not know what you are truly aiming for in the first place. You are aiming for better proportions with your sprites. But as of right now, all you are doing is aimlessly repeating your same mistakes. I fall back to suggesting you to either using a base until you have the proportions down perfectly there. Then go in to making your own base.
With my new 'Ragelex' sprite, I made the idiotic mistake of spriting it from scratch with no base whatsoever. It took me about an extra hour or two to fix up the proportions so the sprite actually looked somewhat decent and another hour or so to perfect everything.
I want to try something with your next sprite, whatever it may be. I want you to write a little write-up, a paragraph or so, perhaps less. Heck it could even be some quick notes, on what you want to address with the sprite. What are you goals with this sprite. Here is an example:
[ ] proportions
[ ] color scheme works well
[ ] etc...
While spriting aimlessly might be fun, if you want to truly achieve a high quality sprite. I think you need to think more about the concept of the sprite and what you need to address. Good luck with all this. But remember the most important part of spriting, please. Have fun with it.