Hello!
I am pleased to announce a new version for the old Multiserver.
The new version is based on a server, and a little plugin that all the players have to add to their LF2.
Features
Play with up to 8 players!
Real nicknames are shown in the game
Order of connection to the server is not important
Full support of new versions of windows
Multiserver is listening on all the ip addresses of the computer.
you can connect via Hamachi, port forwarding, and from the same computer by leaving the address blank.
The codes lf2.net and herofighter.com can be used.
A player can disconnect without causing the game to end.
Update 2.01:
A new ping command, that should work better.
"random" command, prints the players list in a random order. For choosing teams etc.
Multiserver can be enabled for a single player. If a player wants to check that his controls work, he can run the server for himself.
Download
Download Multiserver here:
http://lf2-global.com/Downloads/ShowDownload.asp?id=136
(LF2 Global is not maintained anymore, but I upload it there for convenience)
How to use
All the players have to:
Add Multi Plugin to LF2 folder.
Take the file in the folder MultiPlugin ("ddraw.dll") and put it in the same folder of LF2.EXE.
The plugin activates only when you play with Multiserver, you can continue using LF2 like always.
Set the controls
Set your nickname and controls for player number 1 (the most left).
The nickname will appear in the game.
And now one player runs Multiserver to host the game, and the others just connect to his IP address like always.
The order of connections to the server is not important.
About the plugin
The plugin activates only when you play with Multiserver 2.0.
You can continue use LF2 offline, with normal network games and with Multi Server 1.0 without problems.
If you use LF2 Lobby the plugin can do problems, I haven't checked it.
The plugin is loaded with the same method of the AI plugin, so you can't install these plugins together.
You must use LF2_2.0a.
Supported platforms
Windows
WindowsXP to Windows10 are fully supported.
Linux
Read the section about Multiserver in MangaD's guide:
http://www.lf-empire.de/forum/showthread.php?tid=10042
Credits
Many thanks to the AI Plugin project!
I used the base source code of this plugin to build the Multi Plugin.
Source code
LF2 Multi server v2.01
I am using Visual Studio 2013 Express.
Multiserver is written in C#, Multiplugin is written in C++.
http://lf2.co.il/Downloads/LF2MultiServer2_source.rar
LF2 Multi server 2 C++ version
A version of Multiserver by MangaD, translated into C++.
Can be compiled for Linux and Windows.
https://bitbucket.org/MangaD/lf2-multi-server-2.0
I am pleased to announce a new version for the old Multiserver.
The new version is based on a server, and a little plugin that all the players have to add to their LF2.
Features
Play with up to 8 players!
Real nicknames are shown in the game
Order of connection to the server is not important
Full support of new versions of windows
Multiserver is listening on all the ip addresses of the computer.
you can connect via Hamachi, port forwarding, and from the same computer by leaving the address blank.
The codes lf2.net and herofighter.com can be used.
A player can disconnect without causing the game to end.
Update 2.01:
A new ping command, that should work better.
"random" command, prints the players list in a random order. For choosing teams etc.
Multiserver can be enabled for a single player. If a player wants to check that his controls work, he can run the server for himself.
Download
Download Multiserver here:
http://lf2-global.com/Downloads/ShowDownload.asp?id=136
(LF2 Global is not maintained anymore, but I upload it there for convenience)
How to use
All the players have to:
Add Multi Plugin to LF2 folder.
Take the file in the folder MultiPlugin ("ddraw.dll") and put it in the same folder of LF2.EXE.
The plugin activates only when you play with Multiserver, you can continue using LF2 like always.
Set the controls
Set your nickname and controls for player number 1 (the most left).
The nickname will appear in the game.
And now one player runs Multiserver to host the game, and the others just connect to his IP address like always.
The order of connections to the server is not important.
About the plugin
The plugin activates only when you play with Multiserver 2.0.
You can continue use LF2 offline, with normal network games and with Multi Server 1.0 without problems.
If you use LF2 Lobby the plugin can do problems, I haven't checked it.
The plugin is loaded with the same method of the AI plugin, so you can't install these plugins together.
You must use LF2_2.0a.
Supported platforms
Windows
WindowsXP to Windows10 are fully supported.
Linux
Read the section about Multiserver in MangaD's guide:
http://www.lf-empire.de/forum/showthread.php?tid=10042
Credits
Many thanks to the AI Plugin project!
I used the base source code of this plugin to build the Multi Plugin.
Source code
LF2 Multi server v2.01
I am using Visual Studio 2013 Express.
Multiserver is written in C#, Multiplugin is written in C++.
http://lf2.co.il/Downloads/LF2MultiServer2_source.rar
LF2 Multi server 2 C++ version
A version of Multiserver by MangaD, translated into C++.
Can be compiled for Linux and Windows.
https://bitbucket.org/MangaD/lf2-multi-server-2.0