Ramond Wrote:Unfair for the wolves? In this hypothetical scenario they could kill off anybody during the day easily, what with 3 extra secret lynch votes each day on the same guy.Ah, you're right. I admit I didn't think it through when I made that statement. But the point being that there was some balancing thought given into distributing roles remains.
mfc Wrote:Rest of the town telling Inq to stay silent and you are telling him to come out. Do you really think town Inq would come out like that after you told that you plan to execute all Inqs out there?He really should.
mfc Wrote:Nobody ever told that there might be 2 WW Inqs.(clicky)
mfc Wrote:What I am afraid of is that you are trying to get yourself killed by speaking out edgy controversial ideas. I wouldn't want to lose a townie at this 1st phase. Especially If you are Knt or Sct.Well, somebody has to be lynched anyway. And if that's me, so be it.
MangaD Wrote:Anyway, my vote goes to Bamboori. Afaik, the mafia can have a scout, and needlessly exposing an inquisitor, plus suggesting his death, is highly suspicious to me. It looks like his way of trying to kill an inquisitor both possible ways (by lynching, and in case it fails, next nights).I'm suspicious of Bamboori since he's one of the few who blatantly called out "flawed" on my logic without any explanation (and Neeragon too). However, I feel the scout is very important to risk now. Perhaps, we can give him a chance till next turn to correctly get the role of someone (maybe myself, if I miraculously get to survive).
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