new run attack and super punch
devil's blessing D>A, a ball that deals high damage but heal at the same time, giving the ball average actual damage but removes more dark hp than normal, and can easily kill enemy below a certain hp threshold. ignores armor but can be defended just fine. can also be used to heal allies.
angel's judgement D>J, spawns an angel that retaliates when hit by enemies.
devil's judgement D^J got buffed to ratio +1 so it would suck less in 1v1 situations
cancelling D^A into D>A and D^J into D>J
-some hitbox, sprite, animation speed, and wpoint updates here and there
-super punch and run attack changed
-D^J angel's blessing mp cost increased from 200 to 350 for balancing purposes
-D^A devil's judgement changed from pure ratio to ratio +1 so it suck less in 1v1 situations
-added D>A and D>J
-added cancelling D^A into D>A and D^J into D>J for pvp baiting.....maybe
-changed grab attack to attack the groin area coz lol
-added an easter egg referencing helltaker