01-01-2009, 11:08 AM
ill start off by asking whether anyone happens to know of a list of EVERY lf2 frame state and what they do, (same with itr kinds)
1. is there a way to make louis's armor reflective (as in when balls hit him, they rebound), i tried different states in his standing frames, except he couldnt move and could only perfrom his attacks?
2. how do i give chars an instant amount of mana, i want john to make an orb which can heal mana as well as a health orb?
3. is there an easy way to make a char hard to knock down? (i am refering to yinyin's skull mark) but make them like that when they get back up too?
4. i have given julian an itr in his standing frames to make him more untouchable. i want to give him this 'shield' in just about all his frames, but his walking frame have catching acts, and i have NO clue what they do, so can a frame have 2 itr's?
5. how do i make freeze ice proof, the way i did it made him flip out, but get permanetely stuck, and untouchable, is there a frame better for this?
6. how do i make a char when walked into, or when he is walking into others, grab them imediately without them having to do the 'dance of pain'?
1. is there a way to make louis's armor reflective (as in when balls hit him, they rebound), i tried different states in his standing frames, except he couldnt move and could only perfrom his attacks?
2. how do i give chars an instant amount of mana, i want john to make an orb which can heal mana as well as a health orb?
3. is there an easy way to make a char hard to knock down? (i am refering to yinyin's skull mark) but make them like that when they get back up too?
4. i have given julian an itr in his standing frames to make him more untouchable. i want to give him this 'shield' in just about all his frames, but his walking frame have catching acts, and i have NO clue what they do, so can a frame have 2 itr's?
5. how do i make freeze ice proof, the way i did it made him flip out, but get permanetely stuck, and untouchable, is there a frame better for this?
6. how do i make a char when walked into, or when he is walking into others, grab them imediately without them having to do the 'dance of pain'?