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[Character] Drunken Bandit
#1
This is first version (v.1.0) of Drunken Bandit.

This character has been mainly created for AI players.
It's controlable by human, but the whole fun appears, when computer controls it.

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Screenshots:
What he can do?

-Stand
-Walk
-Vomit
-Burp
-Fall over
-Attack with his fist! (omg!)

@Help needed:
-Transformation Bandit -> Drunken Bandit, when he drinks beer.
-Any other ideas?
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#2
really nice idea and creative :D
but can you explain how vomit or burp hurts?
[Image: 2aGKf.png]

My Sprites

Signature Made By DesignHeaven
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#3
It doesn't hurt. :] It's jut for fun. You can vomit when you're holding other player, that's why freeze is looking demaged.
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#4
instead of defending, he should stumble backwards :P
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#5
OMG, forgot to put that, I have been already thinking about this. But anyway thanks. ;D Any other ideas?
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#6
If he is able to pick up weapons (I didn't play him) he could randomly let them fall down again.

EDIT: No, randomly didn't have any special purpose. But it sounds weird if I'd say "he could regularly let them fall down again." :P
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#7
(10-29-2009, 07:19 PM)Lauli Wrote:  randomly

That word did have purpose or not?
If did, then I think it's hard to do.


Oh, and hey, that's an awesome thing char. I love random chars. Really.
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#8
(10-29-2009, 07:19 PM)Lauli Wrote:  If he is able to pick up weapons (I didn't play him) he could randomly let them fall down again.

I don't realy get the idea. Maybe I'm just too stupid, but could you explain a little?

(10-29-2009, 07:39 PM)HappyHouR Wrote:  
(10-29-2009, 06:02 PM)Gad Wrote:  @Help needed:
-Transformation Bandit -> Drunken Bandit, when he drinks beer.
-Any other ideas?

You need to make the beer opoint t3 with ik3 that send the bandit into frame with state: 8000 .You also need frame in the drinking frame with state: 10 and high bdy that react to that t3 the beer opoint.the ik3 send the bandit to transformation frames.

Btw awesome idea.You could use state: 10 for wait: 0

But could it work after about 10 seconds when he finishes the bottle? It won't pull him back to place where he drank it?
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#9
So he picks up a knife and holds it like normal LF2 chars.
But then all of the sudden he lets the knife fall down again, because he is too drunk to hold a knife.
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Thanks given by: Simoneon
#10
Hmmm, good idea. Gonna fix it in while. Currently he is able to pick up every type of weapons, even "heavy" (box/stone), but when he tries to run with it he drops it. He can't normal attack with weapon, he throws everything, but with very small power.
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