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[solved] A real chase ball
#1
I want to make a high-speed chasing ball, and a kind of lightning which can hit you wherever you go. I have a sample before, but I have deleted it already...:s
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#2
Use state 400 to teleport to the nearest enemy then hurts them.
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#3
I've tried the state 400, but it isn't the result that I want, sorry...
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#4
Please give us some more description of what you want.
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#5
A speeder chasing ball, and a kind of ball can hit the centre of your char.
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Alright, let me explain clearly:
a kind of ball can hit the centre of your char.
Like the D↑A of the Firen of Reinforced-lf2
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#6
a big itr kind: 8
it will teleport to any player / enemy
and then you can make it go to a frae where it strikes
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#7
Actually you would need HEX to create a FASTER Chasing ball.
For the hit center thingy i would recommend to replace the usual itr:1 with either itr:8 or itr:3.
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#8
in the center? My Method:
just use state 400 with wait: 0, state: 3005, and pic: 999, and in the next frame use wait: 0 with dvx: (So high like 80~200, so it could move forward to the center of the enemy fastly without seen) and then it lead to hurting frames. so it'll look smooth, but not perfect at all.
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#9
@up
wait: 0 combined with state 400 gives alot errors...
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#10
@up
rly? haven't tried it before, if so then just use wait: 1
but do u think this'll work as K.J. wanted? lol
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