i know i havent an ounce of knowledge about relevant hexadecimal language but while testing some idea out, i observed something that seemed interesting.
i know its more than likely that other people before have seen this before.
heres the situation:
-i have edited dennis' chasing ball so it would continue chasing forever
-spawn a whole bunch during stage mode
-i defeated a wave of bad guys with a bunch of balls present and watch some bottles of beer and milk drop from the sky
-the chasing ball flies to the drinks and stays around the drinks almost like it were computer players. it actually doesnt fly away when new enemies spawn
is this behaviour something that can be modified through hex?
or maybe in turn, executable?
i know its more than likely that other people before have seen this before.
heres the situation:
-i have edited dennis' chasing ball so it would continue chasing forever
-spawn a whole bunch during stage mode
-i defeated a wave of bad guys with a bunch of balls present and watch some bottles of beer and milk drop from the sky
-the chasing ball flies to the drinks and stays around the drinks almost like it were computer players. it actually doesnt fly away when new enemies spawn
is this behaviour something that can be modified through hex?
or maybe in turn, executable?
~its been a long time coming~