Paelem for LF2:
(Short for "Pain Elemental" from Doom 2)
*Final version 2
Release date: 08/08/08
INSTALL:
1. Sprites, Sounds & Data - LF2 Folder > data/paelem
3. Add in data.txt under <object>:
What's updated:
- Paelem's curse dark BG will now always cover the whole screen.
- added readme in the winrar file...
- lava move can now hurt and then burn enemies even before erupting...
- other minor fixes...
What's in Final Version 1 (07/24/08):
- removed blood of fire and changed it to a new move: lava...
- polished Lost souls anim...
- polished fire ball...
- added black flash background for Paelem's curse...
- edit some misaligned axes...
- edited a lot of sprites...
- edited mp usage...
id: 10 type: 0 file: data\paelem\paelem.dat
id: 512 type: 3 file: data\paelem\paelem_death.dat
id: 513 type: 3 file: data\paelem\paelem_fire.dat
id: 514 type: 3 file: data\paelem\paelem_souls.dat
id: 515 type: 3 file: data\paelem\paelem_el.dat
NOTE: You can change the Character id no. but the given id no. is meant for AI. You can copy Woody's AI to another id using Silva's Ai tutorial...
MOVES:
1. Paelem's fire ball (20 mp): D + v + A
- a very strong fire ball
2. Lost Souls (30 mp): D + > + A
- very strong chasing attack
3. Lava (10 mp): D + ^ + A
- spitting lava that can hurt & burn enemies...
4. Eyes of Doom (60 mp): D + > + J
- surrounded with numerous eyes that attack in all directions...
5. Paelem's Curse (40 mp, -10 hp): EYES OF DOOM + A
- a giant eye will come out in the sky knocking down all enemies.
6. Paelem's jaws (10 mp): RUN + A
- running attack biting enemies that pass by.
Special Feature:
1. Explode after death
- will explode after death and burn enemies near him...
CREDITS:
1. MH-LF2's data changing tutorials (& others not mentioned)...
2. Doom 2 Sprites
3. Some sprites from other games...
(Short for "Pain Elemental" from Doom 2)
*Final version 2
Release date: 08/08/08
INSTALL:
1. Sprites, Sounds & Data - LF2 Folder > data/paelem
3. Add in data.txt under <object>:
What's updated:
- Paelem's curse dark BG will now always cover the whole screen.
- added readme in the winrar file...
- lava move can now hurt and then burn enemies even before erupting...
- other minor fixes...
What's in Final Version 1 (07/24/08):
- removed blood of fire and changed it to a new move: lava...
- polished Lost souls anim...
- polished fire ball...
- added black flash background for Paelem's curse...
- edit some misaligned axes...
- edited a lot of sprites...
- edited mp usage...
id: 10 type: 0 file: data\paelem\paelem.dat
id: 512 type: 3 file: data\paelem\paelem_death.dat
id: 513 type: 3 file: data\paelem\paelem_fire.dat
id: 514 type: 3 file: data\paelem\paelem_souls.dat
id: 515 type: 3 file: data\paelem\paelem_el.dat
NOTE: You can change the Character id no. but the given id no. is meant for AI. You can copy Woody's AI to another id using Silva's Ai tutorial...
MOVES:
1. Paelem's fire ball (20 mp): D + v + A
- a very strong fire ball
2. Lost Souls (30 mp): D + > + A
- very strong chasing attack
3. Lava (10 mp): D + ^ + A
- spitting lava that can hurt & burn enemies...
4. Eyes of Doom (60 mp): D + > + J
- surrounded with numerous eyes that attack in all directions...
5. Paelem's Curse (40 mp, -10 hp): EYES OF DOOM + A
- a giant eye will come out in the sky knocking down all enemies.
6. Paelem's jaws (10 mp): RUN + A
- running attack biting enemies that pass by.
Special Feature:
1. Explode after death
- will explode after death and burn enemies near him...
CREDITS:
1. MH-LF2's data changing tutorials (& others not mentioned)...
2. Doom 2 Sprites
3. Some sprites from other games...