07-28-2013, 06:15 AM
sprite (Click to View)
POTATO-Code:
// added this to the bmp file(210-216): sprite\sys\freeze_3.bmp w: 29 h: 85 row: 6 col: 1 |
DC-Code:
<frame> 235 ball1 pic: 210 state: 3 wait: 1 next: 236 dvx: 0 dvy: 0 dvz: 0 centerx: 15 centery: 84 hit_a: 0 hit_d: 0 hit_j: 0 mp: 100 sound: data\064.wav wpoint: kind: 1 x: 40 y: 46 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 5 y: 18 w: 21 h: 66 bdy_end: <frame_end> <frame> 236 ball1 pic: 211 state: 3 wait: 1 next: 237 dvx: 0 dvy: 0 dvz: 0 centerx: 15 centery: 84 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 19 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 5 y: 18 w: 21 h: 66 bdy_end: <frame_end> <frame> 237 ball1 pic: 212 state: 3 wait: 1 next: 238 dvx: 4 dvy: 0 dvz: 0 centerx: 15 centery: 84 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 27 y: 45 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 5 y: 18 w: 21 h: 66 bdy_end: <frame_end> <frame> 238 ball1 pic: 213 state: 3 wait: 1 next: 239 dvx: 3 dvy: 0 dvz: 0 centerx: 15 centery: 84 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 80 y: 46 action: 0 dvx: 0 dvy: 0 oid: 209 facing: 0 opoint_end: wpoint: kind: 1 x: 43 y: 46 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 5 y: 18 w: 21 h: 66 bdy_end: <frame_end> <frame> 239 ball1 pic: 214 state: 3 wait: 2 next: 240 dvx: 1 dvy: 0 dvz: 0 centerx: 15 centery: 84 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 44 y: 47 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 5 y: 18 w: 21 h: 66 bdy_end: <frame_end> <frame> 240 ball1 pic: 215 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 15 centery: 84 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 5 y: 18 w: 21 h: 66 bdy_end: <frame_end> |
result (Click to View)