08-24-2008, 03:50 AM
(This post was last modified: 08-24-2008, 03:51 AM by Deus Ex Machina.)
1) Copy john's chasing biscuit.
2) Remove all the bdy's and itr's.
3) Give your character frame number 375, it should look like:
4) add this to every frame in the copied john biscuit (right after the part with the pic)
Change the "ID_OF_CHARACTER" to the id number of the character you added frame 375 to.
And you're done!
The result:
A distracting ghost john biscuit,
which will move off the screen after a while.
2) Remove all the bdy's and itr's.
3) Give your character frame number 375, it should look like:
Code:
<frame> 375 distraction
pic: 999 state: 3 wait: 1 next: 1000 dvx: 550 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 73 y: 58 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>
Code:
opoint:
kind: 1 x: 45 y: 1111 oid: ID_OF_CHARACTER action: 375
opoint_end:
And you're done!
The result:
A distracting ghost john biscuit,
which will move off the screen after a while.
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