01-04-2009, 10:36 AM
Phew...
Well, what about scrapping that idea?
Well, what about scrapping that idea?
Important DC questions
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01-04-2009, 10:36 AM
Phew...
Well, what about scrapping that idea?
01-17-2009, 05:33 AM
sorry to revive this topic again, but i have a frustrating problem on my hands, and i have spent the last hour trying to figure it out.
how can you make balls on the z-axis? is it the opoint? i cant find a way to create balls on the z-axis (from the player) WHY DOES THIS ALWAYS HAPPEN?!?!?!
01-17-2009, 08:47 AM
there's no way to CREATE them directly on zaxis, but you can move them on zaxis with hit_j.
hit_j: 50 is no movement, same as 0, but 51 and 49 make him move slowly, 52 and 48 a bit faster... check out davis_ball and you see it...
www.lf-empire.de
Once I had a fortune, it said: "Leave now. Life is short. Time is luck" Don't dream your life, live your dream!
01-17-2009, 10:23 AM
u can check my char, the D>A move when it catches the cards move towards the middle in a hexagonal way. (invisible objects move to the right position before they become visible and have itrs and bdys)
Azriel~
01-18-2009, 12:33 AM
oooohhhh thank you very much!
it works now |
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