(05-02-2014, 04:25 PM)Bamboori Wrote:He was talking about:(05-02-2014, 04:09 PM)Bat Tamer Wrote: And to fix the rolling input issue, why not have inputs reset when you get up from rolling? This would allow mid-roll moves while preventing any other special moves. It may be a little weird, but it's my only idea.i dont know about that rolling input thing why not make a d>a in the rowing frames?
(05-01-2014, 05:56 PM)STM1993 Wrote: 1) Option for players to change input saving time.
In LF2, you can press the buttons for D>A one at a time, but I find that this button input saves way too long for my liking, especially when I'm playing Henry and I don't want him to automatically use D>A all because I tried to face the opposite direction and shoot an arrow after rolling.
I don't want it to only be exclusive to rolling because I might also want to block, then turn, then A, but then it'd make me do D>A. Basically my biggest complaint about LF2 is how you can't manipulate D to block/roll/whatever without causing the game to read it as wanting to use a special move, but otherwise I really do like the ability to save an input. The only reason why it doesn't seem like such a big issue is because you'd always be using >>JA instead of trying to block, but to me it just takes away a certain playstyle from being viable and restricts it to AI who can input stuff without triggering moves. Look at this modified version of Annoying Henry! No human player can do this without screwing up! And if you've played YinYin's Crusher Davis AI, you probably won't be able to block a dash attack, turn around and hit A without screwing up either.
A 4th special/attack button is alright I guess if a little weird to get used to, but I suppose it could be also used for special moves trigger to overcome the issue. For commands or other misc actions, I'd suggest putting them as Q or E or something near WASD.
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
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