Discovered a new DC tech!!!
![[Image: wtf17-3.gif]](https://cdn.discordapp.com/attachments/257435658333716480/454303506078236682/wtf17-3.gif)
Char has itr kind 1 (hold >)
Ball has state 16 (stun state)
in order to make sure you can catch your own ball, simply spawn the ball to face the opposite direction. (opoint facing: 1)
What does this mean?
hold_forward is now a viable charging input for LF2!
(edit: turns out Fantasy.Leaf ( @Leaf.F ) actually found this tech much earlier than I did)
![[Image: wtf17-3.gif]](https://cdn.discordapp.com/attachments/257435658333716480/454303506078236682/wtf17-3.gif)
Char has itr kind 1 (hold >)
Ball has state 16 (stun state)
in order to make sure you can catch your own ball, simply spawn the ball to face the opposite direction. (opoint facing: 1)
What does this mean?
hold_forward is now a viable charging input for LF2!
(edit: turns out Fantasy.Leaf ( @Leaf.F ) actually found this tech much earlier than I did)
![[Image: uMSShyX.png]](http://i.imgur.com/uMSShyX.png)
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
Avatar styled by: prince_freeza