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[solved] problem with clones
#4
(06-02-2009, 08:18 PM)Alblaka Wrote:  You have to OPOINT the object with a high (or high negative) Y value.... then it will be below (or above) the screen...

If you make something with the centerx/y or the itr x/y coordinates... don't exspect it will work XD

LOL I found whats wrong XD. i did try this before asking for help. i forgot i opoint twice the same ball . so it kinda silly lol guess i should be more careful.

u dont see the fire thing but it make a hit sound got any idea how to fix it?
i prefer no sound hit when it set the clone hp.
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Messages In This Thread
[solved] problem with clones - by HappyHouR - 06-02-2009, 06:55 PM
RE: problem with clones - by Alblaka - 06-02-2009, 07:10 PM
RE: problem with clones - by Alblaka - 06-02-2009, 08:18 PM
RE: problem with clones - by HappyHouR - 06-03-2009, 01:23 PM
RE: problem with clones - by Som1Lse - 06-03-2009, 01:43 PM
RE: problem with clones - by HappyHouR - 06-03-2009, 01:59 PM
RE: problem with clones - by Alblaka - 06-03-2009, 02:10 PM
RE: problem with clones - by HappyHouR - 06-03-2009, 02:38 PM
RE: problem with clones - by TheNave - 06-03-2009, 02:26 PM
RE: problem with clones - by Alblaka - 06-03-2009, 03:19 PM
RE: problem with clones - by HappyHouR - 06-03-2009, 03:27 PM



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