08-01-2009, 03:23 PM
(08-01-2009, 02:12 PM)Someone else Wrote: As the new version of LF2 uses more bitmaps then the creator of a char, weapon or whatever will have to mirror the spritesheet(s). Paint>Open>Mirror>Save>Open>Mirror>Save>Open>Mirror>Save>Open>Mirror>Save>Open>Mirror>Save etc...
This will get very boring and take alot of time if your project has more than 10 spritesheets.(Like a Mod or >>>Jamel<<<)
I made a program to speed up things.
It will now look like Sprite mirroror>Open>Save>Open>Save>Open>Save>Open>Save>Open>Save.
It is compleately noob-proof.
Note that it doesnt work with spritesheets bigger than 800*560.
If your spritesheet is bigger than that you will need to use the paint method.
Download:Screens (Click to View)
Also there are 5 hidden easter eggs. If you find one you are welcome to share it.
![:D :D](https://lf-empire.de/forum/images/smilies/biggrin.gif)
Btw, i still not really got it:
Do you NEED to make all these mirror thingys if you take the new version or CAN you do that?
My Creations: (Click to View)
Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.
Greetz,
Alblaka