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[stage] LF2 Stage+
#6
Well, a pretty interesting concept. I've always been waiting for the original stage mode but modified to have some twists or a storyline.

Like some mods, should some enemies spawn with a weapon?
Remember the key and lock system that you had? That'd be good on some occasions.

I'm too lazy to think of more ideas now, and I'm still doing some work.
[Image: uMSShyX.png]
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
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Messages In This Thread
[stage] LF2 Stage+ - by MH-Razen - 06-27-2008, 07:41 PM
RE: [stage] LF2 Stage+ - by Apocalipsis - 06-27-2008, 10:24 PM
RE: [stage] LF2 Stage+ - by MH-Razen - 06-28-2008, 09:14 AM
RE: [stage] LF2 Stage+ - by manxeater - 06-28-2008, 09:17 AM
RE: [stage] LF2 Stage+ - by Apocalipsis - 06-28-2008, 04:38 PM
RE: [stage] LF2 Stage+ - by STM1993 - 06-30-2008, 06:57 PM
RE: [stage] LF2 Stage+ - by SamuelKPeter - 07-01-2008, 11:05 PM
RE: [stage] LF2 Stage+ - by YinYin - 07-12-2008, 01:10 PM
RE: [stage] LF2 Stage+ - by manxeater - 07-12-2008, 01:14 PM
RE: [stage] LF2 Stage+ - by MH-Razen - 08-02-2008, 03:57 PM
RE: [stage] LF2 Stage+ - by sadbhav - 08-11-2008, 10:19 AM
RE: [stage] LF2 Stage+ - by SamuelKPeter - 09-21-2008, 02:53 AM
RE: [stage] LF2 Stage+ - by XxXxX - 11-02-2008, 04:26 AM



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