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[char] Kagemitsu (previous name: Thor)
#61
@kieutuan: I don't think my spriting skill will allow me to do it but I don't see why I shouldn't try ;)

First cloning technique: Healing
[Image: clip0028.gif]

Second cloning technique: super attack
[Image: clip0030.gif]

Both of them have one bug in common: the com logo will appear for a few second if there's no clone in the area.

Common feature: Those move only work if you're not staying too far from a clone (NOT A BUG, I CODED IT THAT WAY).

And just in case somebody want to ask, I haven't done spriting yet.
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#62
Yeah really cool , oh how to make clone ? I try some advance DC with clone like in the main site but there are not working .
My Release Project (Click to View)
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#63
Opoint yourself? Create a ball? Duplicate your char? Which one do you prefer?
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#64
Opoint myself I think that clone'll have 500hp , just like original char , I prefer to make clone with 5hp.And Duplicate my char ? I never heard that before , I'm interested in that , can you tell me ?
My Release Project (Click to View)
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#65
-Make a copy of your char's dat file.
-Name it as clone.
-Modify the injury frame so he'll disappear each time he get hurt.
-Make your char opoint that clone out

Done.

EDIT: 444th post.
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#66
Well, maybe I don't like ninjas, but this char is somehow cool to me.

There are some small and unfinished details, but nice work so far!
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#67
Nice DC work ^^

Btw, what happens if you create multiple clones and THEN use the command for super attack?
My Creations: (Click to View)

Return (String) System.getNewsOfTheDay();
Barely active, expect slow responses. If at all.


Greetz,
Alblaka
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#68
Then only one clone follow that command.
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#69
o i wish all could
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#70
That will be a hell of work and I'm pretty much of a lazyass.
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