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Ingame bugs of Lf2
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08-11-2010, 12:46 PM
I´m not sure has anyone before noticed but Knight has that same ´stuck-in-air´ bug that Louis has?
Vid: Spoiler (Click to View)
Might be back, might be not :^) anyways awesome to see you guys again!
08-11-2010, 01:03 PM
(08-11-2010, 12:46 PM)Whaat Wrote: I´m not sure has anyone before noticed but Knight has that same ´stuck-in-air´ bug that Louis has? In case this is not 2.0, it should basically be the same bug as with Louis (that reminds me of it, shouldn't it work with Julian too, then?)... Quote of the Day f***ing Year (Click to View)
08-11-2010, 01:06 PM
(08-11-2010, 01:03 PM)Ramond Wrote:1.9c, and yeah, i thought about that too :/(08-11-2010, 12:46 PM)Whaat Wrote: I´m not sure has anyone before noticed but Knight has that same ´stuck-in-air´ bug that Louis has?In case this is not 2.0, it should basically be the same bug as with Louis (that reminds me of it, shouldn't it work with Julian too, then?)...
Might be back, might be not :^) anyways awesome to see you guys again!
08-16-2010, 12:22 AM
Quote:1.9c, and yeah, i thought about that too :/ heh I remember spending quite some time trying to get this done, though it did never happen. Prolli I just couldn't be bothered.
09-20-2010, 08:53 PM
I've always wondered why this happens
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09-20-2010, 09:04 PM
v or arest limits the time it takes until one object can hit another one again
louisEX run attack has a pretty high one so opponents cant get stuck in the attack and instead get pushed away and apparently it prevents the first normal attack after stop run from hitting just my guess favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves
Thanks given by: Alblaka
09-20-2010, 09:19 PM
(09-20-2010, 09:04 PM)YinYin Wrote: v or arest limits the time it takes until one object can hit another one again I guess your guess is correct L-EX does hit when waiting a few tics after first hit, so it has to be something with hitting too fast.
09-20-2010, 09:22 PM
(09-20-2010, 09:19 PM)dixon Wrote: I guess your guess is correct Jup, as YinYin said the vrest is a higher value then on usual attacks to prevent Louis from overkilling everything in his run line... The effect you documented can, however, still be considered a bug ^^ My Creations: (Click to View) Return (String) System.getNewsOfTheDay(); Barely active, expect slow responses. If at all. Greetz, Alblaka
bump for no apparent reason
heh, well it's kinda weird gifs are working, as the site I hosted it at has gone offline though a few of the ones uploaded on pict are done for already I won't be editing the first post during this existence anymore so I'll just dump here a zip with all gifs someday including some deleted. If anyone feels like, feel free to reupload, but honestly I don't really care if it'll happen or not. |
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