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Naah, it´s too same as jack´s D^A imo :/ and that´s not very creative, i also have high hopes for this so i hope you don´t mess it with these boring remade moves :<
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10-17-2010, 03:35 PM
(This post was last modified: 10-17-2010, 03:35 PM by Reaper.)
The attack looks awesome. But don't you think that from the look of it it should get some higher dvx: ? After all, that explosion should push the hit character up- and forward.
The new super punch looks fine. In the third and fourth frame the character looks weirdly smooth while the rest of the time he (and the attack) look rather sharp and edgy, but I don't think that it will be a problem when it's animated.
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(10-18-2010, 05:20 AM)Ragor Wrote: (10-16-2010, 01:39 PM)hell fightter Wrote: new super punch
![[Image: newgtd.png]](http://img831.imageshack.us/img831/8192/newgtd.png)
i cant recordit or make any animation sorry ):
Ah! It's too unrealistic from the 2nd frame and the 3rd frame. Try adding a frame in-between.
No it isn´t

it just shows the speedy part, like when he kicks.
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10-18-2010, 02:37 PM
(This post was last modified: 10-18-2010, 02:37 PM by Whaat.)
(10-18-2010, 02:12 PM)Ragor Wrote: (10-18-2010, 12:13 PM)Whaat Wrote: (10-18-2010, 05:20 AM)Ragor Wrote: (10-16-2010, 01:39 PM)hell fightter Wrote: new super punch
![[Image: newgtd.png]](http://img831.imageshack.us/img831/8192/newgtd.png)
i cant recordit or make any animation sorry ):
Ah! It's too unrealistic from the 2nd frame and the 3rd frame. Try adding a frame in-between.
No it isn´t
it just shows the speedy part, like when he kicks.
Sorry whaat, but that's still too unrealistic to be fast. There needs to be another frame between it.
Check the Jack version >__> it´s so **** same as it can be.
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10-18-2010, 10:53 PM
(This post was last modified: 10-20-2010, 11:14 AM by LutiChris.)
Who cares if they are the same...whaat

at this point im only interested in the completion of the character
cuz i know HF can make tht tasty turkey but will he deliver?
btw i happen to like the back-flip kick anyways...looks fine to me...IMO
also not sure if this is possible but i know you have played the game prototype...
ever notice when his hands turn into rocks and he dives toward the enemy and crushes them...
he actually tends to follow them!!! In MID-AIR!!!
so what im really asking is this...could ya make the char semi-follow them? (not noticeably ofc but would make it a bit fun)
V) like totes...
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality