06-26-2011, 06:56 PM
(This post was last modified: 06-26-2011, 08:01 PM by bashscrazy.)
(06-26-2011, 05:28 PM)prince_freeza Wrote: k, time to say what i have... Right..
As for the look:
normall state looks fine to me no complaints..
Yay! thanks
(06-26-2011, 05:28 PM)prince_freeza Wrote: Ssj, heres a trick to make ssj and ssj2 not look a like..
In ssj2 make the hair even spikeyer/more golden than ssj and in addition to the aura add electro bolts around him (just like in the cartoon)
It's not very noticeable but yeah the hair is a bit longer and kind of spikier. And in game it will be more noticeable cause I'll add electricity flying around his body more times than Matt4300 did!
(06-26-2011, 05:28 PM)prince_freeza Wrote: majin state.. Idont think its a wise idea to add this state to vegeta.. I mean its not like he goes and sair "thats it am transforming into majin" but that was only a one time thing and it didnt happen by his intention so i wouldnt count it as a trans phase... Unless its a single full char like matt's.
Sure, Majin happened just once, but so did Galick Gun! Vegeta had only used it once against Goku, he just had several different variations of it. I'm thinking of making Majin only possible when You have like 100 HP and 500 MP - if that's possible (it doesn't make you lose 100 HP but rather it can only be attained when your HP is that low).
(06-26-2011, 05:28 PM)prince_freeza Wrote: As for the moves, would every body stor telling what to put for a move, or use all moves.. Vegeta has lots of them.. Just dont make him overpowered (yea i know hes a saiyan) but rather do something like:
-shoot normall blasts
-a fast combo (just like when they fight fast in air with each other)
-a big attack for when in trouble (like big bang or final flash)
-a random attack to manipulate ur enemy such as dirty fire works.
-finally transform..
About the transformations. Dont make them boring like in dbz v0.3... I mean like they transform.. K yippy new look but everything else what concernes attacks,damage,speed is still the same..
So what you can do when doing the data for ssj, increase his running,walking speed and hitting damage and attacks effctivness.. But not alot only by a small bit so there would be an actuall advantage from transforming, and not just a change in looks...
If u ever need templates/bases for attacks just pm me u have my support for this project.. Like the progress so far keep it up!
I'll probably give him many attacks, it's just they won't be overpowered moves. I like doing lots of different skills like I did for Batman haha... and Yeah when he transforms every attack will be stronger in damage. And most attacks will be faster!
And thank you! I'll be sure to ask for some templates when I need them Cause I suck at spriting without a base
UPDATE:
Super Punch!
DBZ LF2 website
DBZ LF2 v0.4.3 - Namek Goku Update Trailer - September 25, 2024
DBZ LF2 mod v0.4.3 (September 28, 2024): Download
DBZ LF2 v0.4.3 - Namek Goku Update Trailer - September 25, 2024
DBZ LF2 mod v0.4.3 (September 28, 2024): Download