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THIS IS TOO GOOD AND FUNNY! MAKE MORE!!
Make a separate thread and just post these cool effects and hilarious videos!
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Deep's d>j can be stopped just by a single punch if u press at the right time..so need to run from that attack but instead u could make that an advantage
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(08-14-2014, 05:11 AM)Null Byte Wrote: Deep's d>j can be stopped just by a single punch if u press at the right time..so need to run from that attack but instead u could make that an advantage
...every attack can be stopped at the right time.
but in the heat of a battle, you wont usually charge into his range to try and stop this kind of move
back from the dead.....kinda
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08-16-2014, 01:46 PM
(This post was last modified: 01-01-2015, 07:34 AM by LeoGautama.)
In Stage 4-4 where you fight Firen and Freeze before fighting Firzen, the Sorcerers have 50 HP instead of the normal 100 HP.
It is also the only stage where you fight set heroes instead of random/id 1000, and also where enemy heroes have 400 HP instead of the normal 250 HP.
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Bump because I discovered new stuff. (I don't know if people already know about this)
There's a difference between giving an enemy <boss> <soldier> tags and <soldier> <boss> tags.
- If you give an enemy <boss> <soldier> tags, they will only become a normal soldier.
- If you give him <soldier> <boss>, he will become BOTH a soldier and a boss. And since he's a soldier he's also his own boss, so he will keep coming again.
There's also a difference between giving an enemy times: x <soldier> and <soldier> times: x
- If you give the times tag first (times: x <soldier>) they will only become a normal soldier (the "times" won't matter, he will come again as long as there's still a boss around, otherwise he will not)
- If you give the <soldier> tag first (<soldier> times: x), they will act like a soldier and come again until all bosses are killed, OR until they ran out of reserves. So if you give <soldier> times: 3, they will return 2 times or until the bosses are killed.
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01-09-2015, 03:50 AM
(This post was last modified: 03-12-2015, 01:31 AM by zort.)
<soldier> sets times: 50, not infinity.