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Like,
frame 0
pic 0 wait 800 next 1000 dvx 550 catenly...bla bla
frame end
Wish it will help u.
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It doesn't. Like not at all, how do you think this is gonna help?
Do what Doctor A said and post the code.
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I don't know how to post That code Will I post the data file.
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03-05-2015, 07:52 AM
(This post was last modified: 03-05-2015, 08:12 AM by MH-LABEEB.)
(03-04-2015, 09:33 PM)YinYin Wrote: Like this
DC-Code:
frame 0
pic 0 wait 800 next 1000 dvx 550 catenly...bla bla
frame end
|
Except you copy the actual code instead of bla bla
edit: quote/reply to me to see how I formatted that to look proper
Copy past
ike this,
DC-Code:
frame 0
pic 0 wait 800 next 1000 dvx 550 catenly...bla bla
frame end
|
Copy past
learned
ok here is the exact code.
DC-Code:
frame 0 stand
pic 0 state 15 wait 500 next 1000 dvx 550 centerx 39 centery 7
frame end
|
Now u guys have understand...
And also Can I do this with any moveable object like a object is going Left to right.ha.or not.
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You didn't copy the frame into the code box, you only typed some stuff off, right? Well, did you make sure that whereever there is an opoint that creates this object, dvx is 0 in that opoint?
Maybe also tell us what exactly this object is supposed to be so that we can give more detailed hints
03:28 [BluePhoenix] sleep is for weakling.
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i put the object in the stage. And I want it stand in the Exact place
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03-06-2015, 02:57 PM
(This post was last modified: 03-06-2015, 06:11 PM by MH-LABEEB.)
Going Study the zero placer. And on the Stage Data I wrote,
stage bound is 10
Id 4706 x: -200 hp....etc etc..
Is about -200(minus 200)
I want to create/place The object backside of the stage. But It Doesn't Happen.The object Doesn't appear.
The zero planer Is no use to me.Its nothing.It will not help me to solve my prob Thanks.
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Guys its about Louis Running Jump punch. I wannna Make this move to a character but I failed Many times. Its happen But A prolem occur. So I will be great ful If U Post A txt file here and tell me how to do step by step and dont forget post the data structure in the txt too. Thanks
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