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F.LF v0.9 (open source LF2)
#51
how are u gonna install character mods weapon mods etc ?
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#52
(12-27-2013, 02:42 AM)Dubzilla775 Wrote:  how are u gonna install character mods weapon mods etc ?
I defined a content package specification. Which can dynamically load and use mod packages from any location. take a look at the spec if you are interested. though we are not production ready yet.
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#53
update
there is now AI ported from AI script. see this thread for details.
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#54
For more than three years of development, we are now getting somewhere.
F.LF v0.9 is the greatest release ever!
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Thanks given by: Rhino.Freak , Bamboori , YinYin
#55
Omg! So lf2 on mobile devices is now possible! Excellent! Pc player vs android player is amazing too!
Keep it up man!
(03-20-2016, 06:41 PM)mfc Wrote:  Be the unsqueezable sponge!
My new life motto!
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#56
(07-07-2015, 01:27 PM)Rhino.Freak Wrote:  Omg! So lf2 on mobile devices is now possible! Excellent! Pc player vs android player is amazing too!
Keep it up man!
Thanks you. It is always possible, but now it comes to reality ;)
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#57
Tried playing it and it's working far better than I thought!
It's not laggy at all, very fluid. The buttons work for the most part but sometimes don't and there were a few bugs but I'm pretty sure they'll be fixed eventually..
edit : I accidently got full screen. How do I trigger that?
(03-20-2016, 06:41 PM)mfc Wrote:  Be the unsqueezable sponge!
My new life motto!
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#58
(07-07-2015, 01:38 PM)Rhino.Freak Wrote:  Tried playing it and it's working far better than I thought!
It's not laggy at all, very fluid. The buttons work for the most part but sometimes don't and there were a few bugs but I'm pretty sure they'll be fixed eventually..
edit : I accidently got full screen. How do I trigger that?
Its depends on hardware. I tested it mainly on Galaxy S5 so it works best. Same experience is expected on LG G3 or equivalent hardware.
Thanks for trying out. I would appreciate if you can describe the bugs in detail so it can be fixed sooner.
There is a maximize button (with a square icon) on the upper right corner. Click to toggle fullscreen. During gameplay, you have to be paused to do so. This is a design to prevent it being pressed accidentally.
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#59
yeap i played your game and seem to be cool. there were no bugs, just some AI problems, fighters did some weird moves, still hard to adapt smartphone playing style.
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#60
(07-07-2015, 03:11 PM)empirefantasy Wrote:  yeap i played your game and seem to be cool. there were no bugs, just some AI problems, fighters did some weird moves, still hard to adapt smartphone playing style.
thanks. I am sure there are game logic bugs, some are just too hard to fix. AI writing is hard, and currently none of them can learn to avoid obstacles, so this is their major weakness. You can, indeed, use a wireless keyboard. I am researching in supporting physical gamepad.
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