Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Char] Son of Louis - download
#11
Housemate,I've got a move for Lason,but you hhave to do it.SO.What I was thinking was to put G>A,he will dash and behind him Lason will have blasts but not big,like small
LF2 Firen :D

Reply
Thanks given by:
#12
I will upload a Beta version soon !

[Image: 1daca6c.png]
                            LF Extended                              [Image: 2518290.gif][Image: e38dd1f.gif][Image: 533172c.gif] (click on the pic)                       Deviantart
                            Might be back, might be not :^) anyways awesome to see you guys again!
Reply
Thanks given by:
#13
STOPED WORKING ON IT !! YOU CAN DOWNLOAD THE BETA !



[Image: 2518290.gif] (Click on the pic to download)
                            LF Extended                              [Image: 2518290.gif][Image: e38dd1f.gif][Image: 533172c.gif] (click on the pic)                       Deviantart
                            Might be back, might be not :^) anyways awesome to see you guys again!
Reply
Thanks given by:
#14
give more information, screenshot, movelist....

EDIT: well, that's not how you sale your product. I have no intention of downloading recoloured Louis.
Reply
Thanks given by:
#15
(08-18-2015, 06:11 PM)Marko Wrote:  give more information, screenshot, movelist....

Its 1 Mo, am sure it wont kill if you give it a little try ...
                            LF Extended                              [Image: 2518290.gif][Image: e38dd1f.gif][Image: 533172c.gif] (click on the pic)                       Deviantart
                            Might be back, might be not :^) anyways awesome to see you guys again!
Reply
Thanks given by:
#16
(08-18-2015, 06:11 PM)Marko Wrote:  give more information, screenshot, movelist....
Just wait for stm to do it
Reply
Thanks given by:
#17
(08-19-2015, 08:41 AM)Gad Wrote:  
(08-18-2015, 06:11 PM)Marko Wrote:  give more information, screenshot, movelist....
Just wait for stm to do it

Don't count on it. Anyway replied because you mentioned me.
[Image: BJ5NhvA.png]
[Image: nQLBvMz.png][Image: hHSpVVO.png][Image: ogcLyyD.png]
[Image: Cplh7DX.png]
Main issues:
* Sprites look very jerky and don't match the character's movement speed values.
* A lot of dirty black pixels not removed.
* template_chase.dat included in download, but not used in data.txt?
* Apparently uses Davis' AI with id: 11

Jump A = Air Thunderpunch
>>A = Thunderpunch
>>JA = Kick (if you press JA too early at the same time, mana is used for some reason)
>>D = Shadow run. Will continue running after that.

D>A = Palm. One sided. it creates 3 shockwave winds/sounds, but only 1 shockwave hit fired at the end of it.
D^A = Smash floor, rock column. Apparent missing data (shadows on floor as seen in screenshot). Using D>J also uses this move if you press one button at a time.
D>J = Shoot a green energy ball.
DvJ = Uhh, create green big bangs around character after maybe firing some kind of invisible psychic beam?

Tip to solve sprite jerkiness: use transparent selection, copy paste the entire grid of 1 frame to another frame. If the pixels suddenly change position by too much, the animation will not look smooth at all.
[Image: uMSShyX.png]
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
Avatar styled by: prince_freeza
Reply
Thanks given by: Rhino.Freak , Marko , Hate
#18
(08-19-2015, 11:16 AM)STM1993 Wrote:  [Image: BJ5NhvA.png]
Main issues:
* Sprites look very jerky and don't match the character's movement speed values.
* A lot of dirty black pixels not removed.
* template_chase.dat included in download, but not used in data.txt?
* Apparently uses Davis' AI with id: 11

Jump A = Air Thunderpunch
>>A = Thunderpunch
>>JA = Kick (if you press JA too early at the same time, mana is used for some reason)
>>D = Shadow run. Will continue running after that.

D>A = Palm. One sided. it creates 3 shockwave winds/sounds, but only 1 shockwave hit fired at the end of it.
D^A = Smash floor, rock column. Apparent missing data (shadows on floor as seen in screenshot). Using D>J also uses this move if you press one button at a time.
D>J = Shoot a green energy ball.
DvJ = Uhh, create green big bangs around character after maybe firing some kind of invisible psychic beam?

Tip to solve sprite jerkiness: use transparent selection, copy paste the entire grid of 1 frame to another frame. If the pixels suddenly change position by too much, the animation will not look smooth at all.

I know about all of that, it's unfinished what are you expecting !?
                            LF Extended                              [Image: 2518290.gif][Image: e38dd1f.gif][Image: 533172c.gif] (click on the pic)                       Deviantart
                            Might be back, might be not :^) anyways awesome to see you guys again!
Reply
Thanks given by:
#19
(08-19-2015, 12:35 PM)Housemate Wrote:  I know about all of that, it's unfinished what are you expecting !?

My post is mostly for the benefit of others who are interested in downloading your character's beta. You failed to include a list of moves he can do, which is the one thing most people are interested in - people will NOT download even if its 1 byte if they don't know what they're downloading. Your readme didn't even include the movelist btw.

You did say the character is an incomplete beta, but you also said you've stopped working on this character (instead of "temporarily stopped"), which people will assume means you're not going to continue working on it anymore, therefore it is technically a finished product. Even so, "incomplete beta" isn't an excuse for obvious bugs like missing data resulting in shadows appearing on the floor or having clashing D>J/D^A moves, I would expect a beta to be playable with minimal bugs. At the very least, tell people what bugs/issues you are aware the character has, or else we'd all assume all the mistakes were overlooked.

Last but not least, I'm actually doing you a favour by listing out the things that can be fixed even if you already knew about them, as well as a suggestion on how to improve the sprites' animation so that it wouldn't look jerky.
[Image: uMSShyX.png]
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
Avatar styled by: prince_freeza
Reply
Thanks given by: Rhino.Freak
#20
(08-19-2015, 01:45 PM)STM1993 Wrote:  but you also said you've stopped working on this character

I did stoped for real, am going to do a remake, and thanks for everything !
                            LF Extended                              [Image: 2518290.gif][Image: e38dd1f.gif][Image: 533172c.gif] (click on the pic)                       Deviantart
                            Might be back, might be not :^) anyways awesome to see you guys again!
Reply
Thanks given by:




Users browsing this thread: 2 Guest(s)