04-08-2021, 07:33 AM
(04-07-2021, 07:49 PM)A-Man Wrote: Can the artists/spriters comment on how these images were drawn? Does it seem like a skeletal animation, or that the different frames were more or less completely redrawn?
Since this is just few frames and not even sure if these are final or still early wips it's hard to say. To me this looks like every generic approach of spriting, where most is hand drawn and some parts are reused/rerigged. Same process as most artists used for lf2 custom sprites. Not the most cost effective method but definitely more spirit than just fully rigged/skeletal animation such as Hf got.
I wouldn't really complain on lf2 animation. Not super dynamic, sometimes gets a bit fuzzy but generally handled pretty well and it's building up games art style.
The problem I see with remaster sprites is: it is basically a downgrade despite being higher resolution. New sprites follow different style by choosing a hard outline and dropping on soft shadows. These baggy pants used to be nicely soft shaded, now it's hard shadow edge and just looks super cartoony. Same for smears and imo bad looking secondary lighting from projectiles. I understand these decisions were probably made to cut production time and it feels like a good compromise so the sprites ever get finished. Still I think the outline is unnecessary and makes it look like 2005 flash game.