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08-25-2009, 03:44 PM
(This post was last modified: 08-25-2009, 03:45 PM by betitngoan.)
(08-25-2009, 06:59 AM)Siegvar Wrote: 2. Skin Colour
I use this skin colour by default for my characters, but it may be too warm and red for Frozen. What do you guys think?
Personally I prefer this healthier shade of red, as I think of Frozen as a quiet and calm outward personality, but beneath that lies an abundance of strength and energy, that would make his skin flush more healthily than say... Freeze who's completely cold and calm from inside out.
But again, my opinion is not the only one that matters here.
no
i don't care "I use this skin colour by default for my characters, but it may be too warm and red for Frozen"
but in LF2 , the skin colour look like the shirt colour
it's LF2 style , not Siegvar's Fighter 2 style ( SF2 style )
if you want , you can make a new ver , SF2 ( i'll love this ver , the sprite is so cool )
and the name " Frozen "
Frozen777 have a project [char]Frozen
and i think this name is old
" Frozen " "Froxén" "Frozèn " "Frozẽn" "Frozẻn "...............
i don't think this is a cool name ( in now )
if u want , i can make a face for this char ( this char , not Frozen )
uhm , however , i love your sprite , so cool , so cool :lol::lol:
sorry for my bad bad bad eng , i hope everyone understand
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hm... you know that siegvar wanted to make a char from that drawing? And that the creator Steam called the guy in that drawing frozen? maybe not a good idea to change it.
Anyway, to the sprite. Well, lets put it like that. I can imagine the way you see the sprite very good and of course your spriting skills are just awesome. However, I see that drawing in a different way. With those light "ice-spikey"-hair and the slim face I have a more white or grey skin colour in my head. Not as strong as freeze, but still into that direction. I see a similar kind of personality in him, too, but for me its more connected to the element of wind than of fire( going hand in hand with the skin-colour), while those cape and boots remind me of freeze.( ice). One the other hand you could of course say that the dark outlines of the face give him an expression that fits better to fire. Well, all of it is subjective and I guess in the end its your choice.
I can't see that yellow/orange thing in the drawing though. But I guess thats artistic freedom.
So I guess thats all I wanted to say. Just one thing: don't make him smaller/fat for the sake of LF2-style. The drawing is quite slim and that also fits to his character. Otherwise he would be too much like freeze.
But great work. Well, what else was I expecting?
Btw: Gonna be hard to give him fire like attacks I guess. I would also prefer wind, but as I said...
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(08-25-2009, 04:53 PM)Reaper Wrote: Btw: Gonna be hard to give him fire like attacks I guess. I would also prefer wind, but as I said...
I'm not intending to give him fire attacks. I'm just gonna make him more aggressive in his fighting style, not simply the calm cool dude. I'm gonna mix some aggressiveness with the calm and coolness.
Wind seems to be something alot of you guys see.. I'll try and figure that one out. It'll probably be more subtle though. Not pure wind attacks, but maybe wind elements that help his ice skills.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
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(08-25-2009, 02:55 PM)Siegvar Wrote: Free hanging bandages around his wrist would be a REALLY BIG PAIN to animate, so I opted not to do that. But yea, wind attacks, very possible. Well, actually I just made up this thought because of the sketch. I can imagine, making some half-way realistic animation with that is really a pain in the rear (that's why I love to keep stuff simple )
(08-25-2009, 02:55 PM)Siegvar Wrote: For me this is currently the central theme to Frozen's personality I am exploring. Calm demeanor hiding an explosive ferocity. Powers of ice fueled by a fiery spirit. Its contradictory, but that makes it interesting. Its almost like an internal struggle for him. Well, I know people that are calm in general but can get really crazy when treated not nice. Okay, when you compare it to regular LF2-chars; those have a rather flat personality (if you can call it that way). Firen's a little hot-head that blows himself up if necessary and Bandit is just some random dude that likes to punch people (or sorta that). Frozen, however, would have a comparably deep personality (which I myself appreciate). This "struggle" could also be a skill; in a somehow confused manner, he unleashes the true power. Okay, just ignore this, it's a random thought I had :P
(08-25-2009, 02:55 PM)Siegvar Wrote: Anyway I'll try something with the clothing colour intensity. Normally in my experience, something pastel-looking like this works well, and it always doesn't look as good when its a single sprite, but gets better once you see it in action. Whereas the opposite is true with colourful sprites, it'd usually be more tolerable when its still a single sprite, but once you get started on the sheet it becomes an eyesore.
The real test I suppose, would be to put Frozen among the other LF2 characters, and on top of various lf2 backgrounds. To compare its colour intensity levels with the other characters and backgrounds.
However, I'm currently against having a black pants thingy, to me it feels like it makes the colours on the sprite lose balance. But this is purely a personal opinion. its very difficult to figure out what exactly works or doesn't work. On the flipside, you guys might find the current pants colour makes the sprite rather flat. I'll probably wait for more people to comment on this fact, whether they're fine with the current colour or more interested in a different colour. Good point you have there. You know, it's just the thing that as he is right now, he's missing a highlight. It's just my personal opinion, nothing you must obey to (although that would be something lolsome). But yea, just going from my own preferences, anything which would enrich the color-theme (of course, nothing eye-piercing; but you get the idea) would be nice.
Well, in the end, it's totally up to you. I can only tell you what I like and what not; it's your choice to respect or to disregard it
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
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Hmm, you guys have spoken about 'fiery temper'. You've also said 'deep'. Well, I've also thought of other words that could describe his attitude. And they also lead to power ideas. Even COMBO power idea's. And some of it screams out 'fluid'.
Fiery temper - Raging Seas. Raging Typhoons. Destructive like tsunami's and Hurricanes.
Frozen could have - rather than simple ice attacks, a mixture of water and air.
Say a high wind is blown over the water, it could freeze someone. You could use crashing waves, then with a second hit of the attack button a wind blows over it, freezing the person. You could use just as someone said earlier the cold wind to freeze. Someone made a tutorial on the hydropump water column blast - use that kind of theme.
But yeah - i thought those were better descriptions than fire type. Just so you know you can get people to understand. Just a few ideas ^^
One day, I shall become, TUTORIAL-MAN: Superhero of writing overly long, overly annoying tutorials which most people probably won't read, but will give it a stab at the first 5 lines!
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08-25-2009, 08:22 PM
(This post was last modified: 08-25-2009, 08:23 PM by LutiChris.)
Dang i like ur version much better even though Prince_freeza's version is pretty simple
Your sprites remind me of Apoc's Sprites style, don't cha guys agree?
I'd like to help but i'm not as great as u guys...
I'm just an Amateur
P.S.
If there is something i can do then pm me about it...
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality
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08-25-2009, 11:34 PM
(This post was last modified: 08-25-2009, 11:42 PM by Apocalipsis.)
There is nothing I would change in the sprites except for some things:
Make him slim, like someone say in those incredible longs post that I read carefully... Atm he is kinda fatty (Wich makes he looks more LF2 styled but less... Frozen styled...)
Also, I don't really like the face and hair. Or better, they don't really resemble the drawing. In any other original char I would say that the face and hair are perfect, but if you want to really get the soul of the the drawing, you have to get the correct feeling for it.
And... I recommend to try to animate the bands in the wrists like the ones in the drawing. That's probably the coolest thing in his suit. But just in the standing, not in every animation.
Btw, the idea of Frozen being Davis and Freeze fusion was originally from YinYin or from Steam? It really, really fits, even with the description you want for him...
Quote:Your sprites remind me of Apoc's Sprites style, don't cha guys agree?
That, or the other way around. We are supposed to sprite in a similar way for Hero Quest's sprites.
Edit: Why the thread is in Sprites and not in Projects?
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08-26-2009, 03:53 AM
(This post was last modified: 08-26-2009, 07:06 AM by Siegvar.)
(08-25-2009, 08:22 PM)LutiChris Wrote: Your sprites remind me of Apoc's Sprites style, don't cha guys agree?
I'd like to help but i'm not as great as u guys...
I'm just an Amateur
P.S.
If there is something i can do then pm me about it...
That's because we're currently working together on a project, so we've been trying to keep our styles similar for the time being to maintain consistency across the stuff we create. And that mentality kinda spills over to my individual project. kinda.
Btw, all you need to do, is discuss about what you think Frozen's personality is like to you, and how that affects what you think he should look like and stuff.
(08-25-2009, 11:34 PM)Apocalipsis Wrote: There is nothing I would change in the sprites except for some things:
Make him slim, like someone say in those incredible longs post that I read carefully... Atm he is kinda fatty (Wich makes he looks more LF2 styled but less... Frozen styled...)
Also, I don't really like the face and hair. Or better, they don't really resemble the drawing. In any other original char I would say that the face and hair are perfect, but if you want to really get the soul of the the drawing, you have to get the correct feeling for it.
And... I recommend to try to animate the bands in the wrists like the ones in the drawing. That's probably the coolest thing in his suit. But just in the standing, not in every animation.
Btw, the idea of Frozen being Davis and Freeze fusion was originally from YinYin or from Steam? It really, really fits, even with the description you want for him...
Edit: Why the thread is in Sprites and not in Projects?
I think he's slim enough. If I make him even slimmer... like I usually do with my characters, it won't fit in with the other lf2 characters. haha. I noticed that alot with my old characters. Which is why I tried hard to keep him Fatty, while appearing to be slim.
For the face and hair, I agree.. but i can't quite nail the look right. do you want to give it a shot and show me how you'd do it?
Should I make his face longer and slimmer? and what about his hair? I actually based his hair on memory rather than the pic. lool. I always remembered his hair to be more unruly than you see in the sketch. A bit shaggy, but still sleek. It brings out the personality theme of Calm but hiding explosive ferocity.
And this is in the Sprites thread because it was originally just a sprite, if the response is against the existence of a second Frozen project, it would've remained just a sprite and not a project. As it is, I suppose, there's no harm either way, since its still just a discussion on the character and how he should look like.
Bump.
Tested various colour intensities and skin tones.
Personally I'd probably go with either 2, 3 or 5.
with 1 and 4, the clothes get too much focus, and the overall colour balance on 1 is pretty messed up.
5 may or may not be too intense, I can only be sure after making a couple more frames and playtest it in motion.
Either way, its easy to get to 2 or 5 if I start of with a base of 3.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
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08-26-2009, 08:06 AM
(This post was last modified: 08-27-2009, 07:54 PM by Lauli.)
Whoa.
Number 2 and 5 is VERY nice.
Though number 1 clothes are looking better than the others. They look more cold-ish.
Maybe mix those together?
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08-26-2009, 08:24 AM
(This post was last modified: 05-20-2015, 12:58 PM by prince_freeza.)
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