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Since he can also use wind powers ( at least I read that a few times), he could summon ice shards, that follow him. And he can "command" them and the like. Like my baseball char:
If you want to test how that works and the like download it:
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(08-30-2009, 09:31 AM)Divisor Wrote: (08-29-2009, 03:28 PM)Siegvar Wrote: Frozen is outwardly calm and cool, but also has a ferocious side to him. A rage mode?
Maybe when hp is low, he can allow his alter-ego to come forward or sth.
Not quite, that's too much work for someone with limited time like me.
Plus, its just a description that allows for some slightly out of character moves.
(08-30-2009, 09:42 AM)Lauli Wrote: Since he can also use wind powers (at least I read that a few times), he could summon ice shards, that follow him. And he can "command" them and the like. Like my baseball char:
If you want to test how that works and the like download it:
I'll check that out, but really, I'm thinking of not making his control over wind too great, maybe not even his ice powers.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
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08-30-2009, 08:20 PM
(This post was last modified: 08-30-2009, 08:23 PM by Marshall.)
Siegvar Wrote:Aww... I was hoping you'd give me more comments than that. Your opinion is one of the most highly regarded in my books. Doubly so considering the fact that i think, other than me, you're the only other guy in LFE I know that was around when Steam's sketch of Frozen first started circulating in the old Ezboard forums. well... i'm not very good at giving constructive comments really. the update is better, but i think it still lacks a sort of "lightness" that I sense when I look at steam's original. I'm not saying create a Aaron II (my heart sunk when I saw so many wind related ideas for moves) as Aaron itself is already a solid character in itself and the fact is his flying abilities makes him the perfect one being endowed with the power of wind.
what I'm trying to say is another one would be too much. though there should still be a certain lightness in the stance rather than the really "down-to-earth" feeling i get atm. could do with the arm muscles which you could tone down a bit, but it's a wild guess here.
btw, facial expression seems a bit too serious. i get the feeling he's the type that looks like he doesn't care much (as in more casual, easy)
maybe all has been mentioned, but i can't be bothered to read everything, sorry.
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(08-30-2009, 08:20 PM)Marshall Wrote: well... i'm not very good at giving constructive comments really. the update is better, but i think it still lacks a sort of "lightness" that I sense when I look at steam's original. I'm not saying create a Aaron II (my heart sunk when I saw so many wind related ideas for moves) as Aaron itself is already a solid character in itself and the fact is his flying abilities makes him the perfect one being endowed with the power of wind.
what I'm trying to say is another one would be too much. though there should still be a certain lightness in the stance rather than the really "down-to-earth" feeling i get atm. could do with the arm muscles which you could tone down a bit, but it's a wild guess here.
btw, facial expression seems a bit too serious. i get the feeling he's the type that looks like he doesn't care much (as in more casual, easy)
maybe all has been mentioned, but i can't be bothered to read everything, sorry.
Lightness of stance huh... hmm. I was intending to do that in his action frames, together with the "wind" concept, where his wind abilities are only rather subtle, only increasing his agility and giving him that feeling of weightlessness, and not full blown wind powers like Aeron.
Really, his wind is only a secondary theme to his abilities. His primary abilities will be mainly ice abilities.
Anyway i can probably soften his facial expression, I think its the eyebrows making him look too tense.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
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i'll see what you come up with next then (=
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Been awhile since I had any updates to show on Frozen. If you must ask, I've been occupied with National Service, which is basically a mandatory 2 year service term in the Army. So I haven't had much free time lately.
Anyway, had some time this week so I thought I'd do some sketching and ended up doing a face pic for Frozen.
comments are welcome, although I think unless I get struck by a miraculous bolt of inspirational lightning I don't think I can improve the pic substantially at the moment; my skills are pretty rusted from not being in use.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
My stuff:
| sprites | frozen |
1) DO NOT PM ME
2) Go read up on anatomy and proportions online. (google is your best friend)
3) Go read up on pencil sketching-shading.
4) Practice by making FULL character sheets. (Refer to bases and references if you have to, occasionally try doing things from scratch. You have to mix both methods; bases and without.)
5) DO NOT be an arrogant, self-righteous prick when people try to give useful critiques, and ignore the ones who are flaming idiots. (Flaming them back makes you one of them.)
6) Repeat steps 2 to 5 until you're happy, or you think you're good, then start sharing your knowledge with your fellow spriters.
7) Showcase your sprites. At first, do not be discouraged when you don't get any critiques, or lousy/generic critiques. Continue practicing and showcasing your work. With more sprites, it will be clearer what your strengths and weaknesses are, and people may be better able to give you better critique.
Lastly, if you think saying all this makes me an arrogant, self-righteous prick who is too selfish to share his knowledge...
Then I say you cannot recognise wisdom when I've just slapped you in the face with it. (Also, those steps are the same steps I used to get to where I am, I don't know any way else to truly learn.)
Unless you think its worth my time, go F*** yourselves. I'm not going to bother to even reply to PMs like "can you help me make this character?" anymore.
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OMG, wow really nicely done...no joke
like no need to change anything...
(well actually he could use some eyebrows but nah....)
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12-15-2009, 01:08 PM
(This post was last modified: 12-15-2009, 01:10 PM by Silverthorn.)
Good to see you back with something to show! Really impressive face-pic, only thing I'd go back to work on would be the mouth-line, a certain strand of hair (the one in the right of the nose-tip. It seems to come out of nowhere/should be shifted a few pixels to the left), and maybe hint of an eye-brow.
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~ Breaking LFE since 2008 ~
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holy sh**t that face pic looks awesome man!!!!!
like LC said no need to change anything at all. except make an outline for the hair.
now i would really like to see and play with this ver of frozen.
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