02-01-2010, 07:11 PM (This post was last modified: 02-01-2010, 07:28 PM by Reaper.)
Thank you. And look, I have something for you, too.
Lol, where is this going to end?
0:32
Well, I won't try to get anything better, even if you manage 0:31. and I think I couldn't.
(02-01-2010, 07:11 PM)Reaper Wrote: Thank you. And look, I have something for you, too.
Lol, where is this going to end?
0:32
Well, I won't try to get anything better, even if you manage 0:31. and I think I couldn't.
I think it's going to end right here.
After you download this post's attachment, of course.
02-02-2010, 12:41 PM (This post was last modified: 02-02-2010, 01:52 PM by JossuaDC.)
Again, it was just a side-project to re-create Julio's armour.
If I do implent this in a sub-char for the Forum Mod, that character will surely have special attacks (and total protection from ranged attacks).
02-15-2010, 06:25 PM (This post was last modified: 02-15-2010, 06:38 PM by Reaper.)
Well, as he's some kind of tank you have to hop around, i would give him an explosion( not as strong and big as Julian's col though) a hard knock-down punch, a ball( chase?) and... a catching move? I don't know why he should have a catching move but somehow it feels right for me.
To have something a little more unique you maybe could use the hit_back: method YinYin just posted. Like he is standing there until you release the button and then he smashes the enemy high into the air. I'm not sure how AI would use it, though.
Btw: $$$ posts.