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Whaat´s new LF2 version, LF2v.W
#11
New update:
Double kick set we all know from many versions, i liked it, so i made my own from Woody´s fly_crash, i don´t know is there anything same in data :p anyways, i also added those kick effects i made by myself: (dkef means double kick efect) E: Remember to check older posts, there are some updates too.
Might be back, might be not :^) anyways awesome to see you guys again!
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#12
quite a delay on rudolfs teleport - do you think you could speed it up close to having both smoke effects appearing at the same time?
not exactly the same but i think it could be faster
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#13
(08-04-2010, 07:57 PM)YinYin Wrote:  quite a delay on rudolfs teleport - do you think you could speed it up close to having both smoke effects appearing at the same time?
not exactly the same but i think it could be faster
That´s true, it would be more useful in-game becouse at the moment it´s kinda easy to dodge :/
If you keep telling good comments YinYin, i will add your name to thanks list if i finish this mod :o i don´t know do you care but, keep good ideas coming anyways :)
E: Now, new vid of rudolf´s tele:
I will soon post vid of Davis´and Freeze´s new moves.
E2: Davis´ Blast:
Should i make this replace davis_ball or should it be just another move?
Freeze´s new move:
One/two ice needles come from sky and make enemy frozen, vid. shows one combo possibility:
Critics and comments for these new moves?
E3: Would it be good if i make swords for rudolf instead of his shurikens?
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#14
@e3: maybe as a transform-form (lol). so that he can switch between shuriken and katanas.
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#15
Good! I will make that! Becouse all other key´s are taken, i will make it to DA, it´s fast to make so it´s just perfect for this :o thanks for good idea Bamboori. Only sad thing is that it can take a long time and i have to make new char ´swordrudolf´ and it´s visible in char menu :/
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#16
...or you take even more time, and make the transformation via balls and itr_kind: 8's :P

but seriously, who bothers about two rudolf versions in the char selection?
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#17
I care? Okey, i just make two versions, making transformation into working ball clone rudolf can be little too hard for my dc skills :p i have almost finished sprites, only dc:ing left, this is faster than i thought :o
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#18
>but seriously, who bothers about two rudolf versions in the char selection?
I do

>Should i make this replace davis_ball or should it be just another move?
another, and please make it a bit more exciting. atm it's just a diffent shape

>Freeze´s new move
the arm for pointing appears a bit thin to me and the animation a tad bit jerky
you don't want to see this (Click to View)
avatar by Una
the other by xFire
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#19
(08-05-2010, 06:01 PM)Marshall Wrote:  >Should i make this replace davis_ball or should it be just another move?
another, and please make it a bit more exciting. atm it's just a diffent shape
>Freeze´s new move
the arm for pointing appears a bit thin to me and the animation a tad bit jerky
Normal davis_ball doesn´t blow your enemy away so it´s not ´just different shape´ imo :/ and normal davis_ball just goes until you brake it/it goes out of arena, this new one disappears after short time, it may really feel little same but i think it´s only becouse of same color theme :/ i don´t want to add any explosions or anything, then it really could be little more exciting but explosions are firen´s stuff and i´m not planning to make this version overpwrd :/
-sorry if that^ is rude or smthing, but could you just say little more detailed, what you mean by ´more exciting´?
It really is little thin, i fill fix it. Well in-game that animation looks much smoother so it doesn´t really look so stupid :p one thing is that i runned out of ideas in that second needles pics so i made just that.
E: Rudolf2 is now ready, i have only to add extra transform for normal rudolf, but i will make it tomorrow, tired now, i will also add vid tomorrow.
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´Tomorrow´s´ E: Guh, it didn´t appear so good becouse of problems with transformation (i understood that if i want rudoldv2 to work, i have to use HEX becouse rudolf has more than 140pics) so i think i´m making just one rudolf, but i think, which one is better, with swords, or not?
I decided to make smthing else (vid coming soon):
Okey, rudolf now has his normal shurikens in punch frames, but i changed his jump_attack:
The old swords at j_a were just for waste imo :/ throwable shurikens are much better:
E: I also noticed that rudolf´s ´slash´ had normal punch effect, not blood, so i fixed it, but i think i don´t have to put video?
E2: BIG QUESTION: Would that dennis´ doublekick be better without those effects?
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#20
Another BIG question:
Is it big bonus if i make my own stage for my mod? I have skills for that so...?
E: Remember to check upper post.
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